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Re: Alternate Legionairies
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Joined: Nov 2009
Posts: 3,767
Legionnaire!
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Legionnaire!
Joined: Nov 2009
Posts: 3,767 |
Quislet and Monel: excellent work considering their codenames don't lend very easily to this kind of re-imagining!
Karate Kid is an interesting character as well....I like tying her into Nanda Parbat.
And it does seem that Matter-Eater Lad and Timber Wolf have been left untouched! I will be intrigued to see what someone can do with M-E Lad that is a logical use of the same name (and ditto for Timber Wolf if someone can do it without making him a werewolf-type character!)
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Re: Alternate Legionairies
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Joined: Aug 2003
Posts: 57,030
strange but not a stranger
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strange but not a stranger
Joined: Aug 2003
Posts: 57,030 |
Planet J586 was one of the remotest planets in the United Planets. Not many people visited it and not many of the inhabitants left the planet. J586 had not had a hero since the 20th century when one of their own, Medphyll, became one of the legendary Green Lanterns. That was until recently when a young teen in a mask and colorful costume started marching criminals directly into the science police stations. He said he had the power to control the minds of others. The local holo-vids dubbed him "Tym' br" which is "hero" in the planet's native language. Tym' br developed quite a reputation both as a hero and as a ladies man.
The planetary council of J586 thought that it would help their status in the UP if their hero ventured out into the wider universe and made a name for himself out there. And so Tym' br traveled to Earth and presented himself to the Legion of Superheroes. However, when he attempted to demonstrate his power, nothing happened. Brainiac 5 ran some test on Tym' br and discovered that he still had his power, but that it only worked on plant based sentients, which was the native population of J586. Tym' br did find that he was able to control even simple non-sentient plant life.
He was not accepted into the Legion itself, but became one of the first students of the Legion Academy. There he honed his powers to work in a universe where the majority of sentients were not plant based life. At the same time his reputation as a ladies man so much so that the other Academy students nicknamed him The Wolf.
Realizing that his powers would not be sufficient to actually join the Legion, Tym' br Wolf returned to J586 where he was the big fish in the little pond.
(There. A Timber Wolf that is not a werewolf-tyoe character)
Big Dog! Big Dog! Bow Wow Wow!
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
Ooh, that was a great thought, basing 'Timber Wolf's' power on Timber / Plants, instead of Wolves! Very cool Quis!
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Re: Alternate Legionairies
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Joined: Nov 2009
Posts: 3,767
Legionnaire!
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Legionnaire!
Joined: Nov 2009
Posts: 3,767 |
Yes! Good Timber Wolf! I like his power, it's very Legion of Substitute Heroes
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Re: Alternate Legionairies
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Joined: Feb 2011
Posts: 1,203
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That was a great take on timber wolf. wicked creative and funny! And it does seem that Matter-Eater Lad and Timber Wolf have been left untouched! I will be intrigued to see what someone can do with M-E Lad that is a logical use of the same name (and ditto for Timber Wolf if someone can do it without making him a werewolf-type character!)
Raz you have given me an idea. How about we try a new way to re-imagine. Now we can't pick our own. But we have to do one that some one else picks for us. How would you guys feel about that???
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Feb 2011
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Deputy
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Sussa Pak, aka 'Spider Girl' has the power to create 'webs' of psychic energy that link her life-force to that of another. Originally, she could only generate a single 'strand' of this psychic webbing, and link herself to an opponent, for instance, so that any damage the villain attempted to inflict upon her would be shared with him, reducing the injury to herself, and causing the attacker pain and harm.
The 'webbing' appears initially as a white strand of energy connecting herself to her target, but quickly fades into translucence and becomes almost invisible in a matter of moments, so long as the subject remains within a hundred meters or so of her position.
Joining a team of heroes, she expanded and developed her powers, and is not capable of linking up to eight of her teammates, so that they are all psychically linked, able to communicate wordlessly, share sensory information, and, most importantly, pool their defensive abilities and overall health, so that, as long as one of her teammates is superhumanly durable or invulnerable (or capable of recovering from injury at superhuman rates), all of the linked teammates find their own injuries reduced appropriately, providing a great defensive benefit to her allies!
loving this Spider Girl Set. she's wicked inventive. I really love that webbing power. Its a great twist. its a really great use of a defensive power. I can just think of all the combinations of teams she would be useful for.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Nov 2009
Posts: 3,767
Legionnaire!
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Legionnaire!
Joined: Nov 2009
Posts: 3,767 |
Raz you have given me an idea. How about we try a new way to re-imagine. Now we can't pick our own. But we have to do one that some one else picks for us. How would you guys feel about that???
So when you do a character you have to pick who the next character will be? That would be cool!
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Re: Alternate Legionairies
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Joined: Feb 2011
Posts: 1,203
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Yup. But here are some guidelines.
1. the last person to post chooses the next re-imagining. But it has to be done at the end of a re-imagining. (i.e. you don't choose a re-imaging if your just commenting on someone else work.) 2.anyone can take it on. but at the end of their post they must choose the next one.
we can start right now. Raz since you were the last to post a re-imagining, you choose which character is next.
we can still do it the way he have been as well. you only have to choose one for the next person to do a re-imagining if you want.
Last edited by Omni; 05/12/13 08:17 AM.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
loving this Spider Girl Set. she's wicked inventive. I really love that webbing power. Its a great twist. its a really great use of a defensive power.
I can just think of all the combinations of teams she would be useful for. Thanks! I wanted to run with the a 'psychic web' idea sort of like the second Spider-Woman from Marvel, only have the web actually connect people's life-forces / minds. Put a Daxamite or Kryptonian in a group with this version of Spider-Girl, and give her time to 'spin her web,' and up to eight people can share that characters invulnerability, as attacks directed against the others would end up having to do enough damage to beat through the invulnerability / toughness of the toughest person in the link. The character might be more trouble than she's worth in a mechanical game sense, since she allows a team to 'min-max' by having most of the team not bother with any defensive powers at all, and resulting in the entire team having higher than expected attack power. But for a comic, where half the team (Lightning Lad, Sun Boy, Element Lad, etc.) already have a huge attack and no defense at all, she's a vital player.
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Re: Alternate Legionairies
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Joined: Feb 2011
Posts: 1,203
Deputy
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Deputy
Joined: Feb 2011
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The Pack -
deep in the forest of Zunn, resides an exotic species of animal, lyconthropis or better known as werewolf. The man once known as Brin Londo, the youngest galactic gymnast champion was hiking through the dense forest, when he came across a wild and feral wolf. The wolf was eating its latest prey. When Brin interrupted him. the wolf then attacked Brin. Using his natural agility and intelligence Brin avoid the beast for a while. But its keen instincts lead him to Brin. Tracking Brin through the forest. Night fall happened and as Brin was running the wolf ambushed Brin, biting and scratching. Brin eventually succumbed to the pain and passed out.
The wolf didn't kill him. but took him to his lair. the moon was full and as its light fell onto Brin's body he began to transform. becoming a werewolf himself. when the full moon ended, he found himself awake and alone. Left to himself in the forest Brin, wasn't sure if he could go out into society again and Brin took to the wolf life stlye rather well, considering how he got there. But he loved it. He felt free for the first time in his life. So he decided from that point on to become an outcast a Lone Wolf. When he choose to be an outcast he changed his name to Lone Wolf, leaving behind his former life. For many years he stayed this way and barely survived. It wasn't till he was about 15 and met another wolf that he realized he needed a pack.
As more time passed Brin, choose to make his own pack; recruiting many a traveler into his pack. They had begun to become a dominant species in the forest. Meanwhile in the world outside the forest, Brin's father Dr. Mar Londo became obsessed with finding his son and during the first two years of his disappearance he held out hope. During a search through the forest Dr. Londo came across Brin and his pack's lair. Finding his sons belongings, he assumed they killed his son. Not realizing that Brin was still alive. That day he made a vow to kill all werewolves to extinction. That day, Lone Wolf watched as the first attacks against his pack began. over the next few months they had all been decimated with the exception of two others besides himself. The first was Timber Wolf, a teen punk who was the first one he had bitten and made a member of his pack. only a few years older than Brin he was a boy with a past who needed to escape and Brin offered that to him. His form was a mix. He is very much humanoid but with several feral wolf features such as sharp claws and pointed ears. his hair unlike Lone Wolf's short and pointed hair, his is long brown with a white streak down the center.
the last member was Furball, the youngest and most recent addition to their pack. Furball was a boy who was about 8 or 9 years old, who was Autistic and lost in the forest, when he was turned. The problem though is that during his transformation he grew 6 ft and became a hulking mindless Furball; whose both the as loveable as a pup, but just as ferocious. They think it has to do with his Autism and this is how he manifested his wolf side and he never leaves this form. Even though he doesn't communicate verbally, he is furiously loyal to his pack and can get his points across of not to hurt them.
The pack has been fighting for its very survival when Lone Wolf and Furball were forced out into the open just as the moon's light was fading. Causing Lone Wolf to shift to humanoid form; where he can only acesses his super agility, strength and slight healing factor. and Furball remained the same. Timber Wolf was still in the forest when Dr. Londo attacked them. Lone Wolf used his enhanced abilities to try and stop his father from hurting his new family by trying to get close enough to show him, that he was in fact his son and alive. Not willing to believe it when Brin finally was standing in front of him, he shot him with an electrical pulse bullets to over load and slow down his synapses response. they send 500 volts of electricity through a persons body for the first minuet after being penetration.
Furball instantly attacked Dr.Londo. nearly killing him before Timber Wolf used every bit of super strength he had to stop Furball. Just as Dr. Londo's men were about to fire again, Timber Wolf grabbed Lone Wolf and jumped back into the forest. Furball fallowing directly behind him. Timber Wolf realizing there was no safe place for them on Zunn, he convinced Lone Wolf to leave with him and Furball. Secretly they left the planet that night.
Making their way to Earth, Where the pack tried to find a home. Finding not many forest like the one they lived in on Zunn, Lone Wolf and Timber Wolf accepted that they may need to reenter society and find a purpose for the three of them. Lone Wolf hearing of the Legion had all three of them apply for membership. Thinking that maybe the Legion could be a new pack for them to be apart of.
Lone Wolf and Timber Wolf made the team. But Furball was to unpredictable in battle. But Saturn Girl sensing their connection, urged the Legion to change their minds. She sensed that they wouldn't be complete without all three of them there. Plus, she thought she might be able to help reach Furball and allow him to communicate again. Thus the Legion accepted Lone Wolf, Timber Wolf and Furball.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
Tying together the various versions of Brin is a cool idea.
Something else else in that vein, attempting to tie multiple versions of a character into one;
Orando was settled by members of a feudal society that was on the brink of being overwhelmed by surrounding European nations. What great sorcery their leaders enacted to snatch up not only their persons, but also their livestock and the very buildings (and castles!) of their nation state may never be truly understood, and the invaders found that the world itself had somehow closed up around them, so that there was no trace that this nation had ever even existed, with even the land they lived upon having somehow been plucked from the earth's surface and transplanted on a distant world.
The world of 'New Orando' (renamed for the nation that had transplanted itself to this point of light in the sky) was not uninhabited, however, and the newcomers found themselves bedeviled by monstrous attacka and terrible disasters, which never seemed to leave behind any evidence of their existence when soldiers and magistrates arrived.
The greatest users of magic had spent their lives freeing their people (and the ruling family) from the anti-magic purges sweeping through Europe at the time, and so the royal family had little mystical recourse, when they discovered the existence of a native race of serpent beings, with profound powers of illusion. There was never a conventional war between the newcomers and the natives, more a series of raids, increasingly brutal and desperate, as they struck against one another, the humans invading the tunnels of the serpent folk and burning their nests, and the naga sowing discord and terror among the common folk, even leading to a brief civil war between human factions, by assuming human forms and inciting dissent and riots.
It was a researcher of the Voxv family, 'shirt-tail relatives at best' of the royal line, who discovered a mystical means to extract some blood from a captured naga, and use it to 'innoculate' human test subjects against the illusions of their serpentine foes, and so the tide of the 'war' turned, with the knights of Orando now immune to the illusions of the natives.
A last ditch strike by the natives led to the collapse of the royal castle, and the deaths of the entire royal family, with the exception of several members of the Voxv family, who were in the field, administering their alchemical treatment to the officers preparing to raid what they had identified as the sacred brooding chamber of the natives, where they kept the vulnerable eggs of their own 'royalty.'
He made a different choice, upon learning of his sudden and tragic ascension to King, and instead went alone into the chamber, to negotiate a permanent truce with the Naga Queen.
Two thousand years later, Orando, as far as the United Planets knows, is solely inhabited by humans, as the true rulers of the planet dwell in their underground warrens, as they always have, and have no interest in joining a commonwealth of humanoids. They allow the newcomers their run of the surface, and trade with them, ores for foodstuffs, primarily, while the ruling house of Voxv remains as it has been for 20 centuries, a hybrid of naga and human, permanently changed by the infusions of naga-blood that grant them not only immunity to illusion, but the ability to spin them themselves, and conceal their increasingly serpentine appearances from visitors to Orando.
'Projectra' of Orando is a rare member of the royal family, travelling off world and using her prodigious gifts for illusion as a hero, concealing her slitted eyes and scaled skin from unwelcome eyes, for, although the patterns decorating her scales are attractive, she recognizes that the universe is not yet ready to know that the 'humans' of Orando have not broken that planet to their will, but instead become adapted to a world far older than it's newest guests.
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Re: Alternate Legionairies
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Joined: Nov 2009
Posts: 3,767
Legionnaire!
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Legionnaire!
Joined: Nov 2009
Posts: 3,767 |
Yup. But here are some guidelines.
1. the last person to post chooses the next re-imagining. But it has to be done at the end of a re-imagining. (i.e. you don't choose a re-imaging if your just commenting on someone else work.) 2.anyone can take it on. but at the end of their post they must choose the next one.
we can start right now. Raz since you were the last to post a re-imagining, you choose which character is next.
we can still do it the way he have been as well. you only have to choose one for the next person to do a re-imagining if you want. Oops, I dropped the ball on this one! Sorry! We've just had a very cool Projectra, and we had a Karate Kid not that long ago, so here's an alternate Ferro Lad: Luiza Karamante was a famous Earth actress who fell in love with and married handsome Braalian Andrew Douglas Nolan. When she became pregnant with twins, the couple were naturally elated. Their happiness turned to misery however shortly after the boys Douglas and Andrew were born. Both boys became deathly ill, and doctors discovered that they had a very specific form of haemochromatosis only seen (though extremely rarely) in the children of a Braalian and a non-Braalian parent. Their iron levels were unnaturally high, and increasing daily. The disease was so rare that even the best doctors were stymied; sadly, the Nolans were told that their sons would most likely die from liver failure within the year. The Nolans refused to accept this fate, and they searched for any alternative they could...eventually they found one that worked. On the planet Tharn, they met the ferromancer Jima. The disfigured old witch promised them she would cure both of their children, but the price for her aid was that they would have to give one of the boys to her to raise as her own. Jima kept her word, and the boys were fully cured within weeks. The Nolans did not keep their word. When they told Jima they were going back home with both their children she took her revenge by cursing the once beautiful baby boys to be as ugly as herself, so that the parents would always be reminded of how they'd betrayed her whenever they saw their sons. It was too much for the parents to bear, and they started making Andrew and Douglas both wear masks at all times. The twins were raised believing that their appearance was just bad luck. It wasn't until they were 14 and their parents were killed in a shuttle crash that they found their mother's old journals and learned about the ferromancer. The twins used the family fortune to try and locate her but she had vanished from the face of Tharn years ago. Douglas succumbed to despair and substance abuse, but Andrew decided that if he couldn't find Jima himself, then he would become a ferromancer and undo her spell himself no matter how long that might take. He moved to Tharn and took up mystical studies, eventually encountering the Legion of Superheroes at the age of 18 and helping them fight Mordru. Andrew is a naturally altruistic person anyway, but he also realised the Legion's resources might help him in his quest so he tried out and joined the team as Ferro Lad. As a student of ferromancy, Ferro Lad can cast spells and weave magic generally related to iron in some way. He also has a natural power of magnetism thanks to his Braalian father, and though this isn't as well developed as a full-blooded Braalian it has helped him take to his field of magic a lot easier and quicker. While not as powerful magnetically as someone like Cosmic Boy, his sorcery enables him to do things Cosmic Boy can't. Ferro Lad can change a metal's state of matter from liquid to solid or vice versa, he can read its past with skin contact, and he can enchant metal objects to allow him to communicate telepathically with anyone else touching them or even to exercise some control over particularly weak-willed targets. As time goes by and he continues his studies, he will only develop more power and range. Eventually he will even be able to cast spells on living creatures with iron-based blood. He looks forward to this day so that he will finally be able to give himself and his brother the normal appearance they have been waiting so long for. If the next person wants to do Nemesis Kid, that'll cover all four of those Legionnaires who joined the team together!
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
Ferro as a magic-user is intriguing. In Superboy's Legion one of his secret advantages was that his iron body was highly resistant to magic (which was handy against an Emerald Eye that was magical in nature).
I like the idea of a metal magician, 'though. Powdered iron as a spell component, to conjure up metal bindings or animate metal to wrap around people, for instance, or the ability to magically perceive reflections of past events in metal objects, seem like fun and thematic abilities, more so than the generic 'I haz magic, I can do anything the plot allows' comic book 'magic-user.'
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
On Myar, 'the Alchemy Planet,' a young alchemist named Hart Druitner created an elixir based off of 'Variable Mercury,' aka 'The Philospher's Stone,' to grant himself the ability to replicate any force used against him, in equal measure.
His power reacts instantly, before any 'supernatural' force can affect him, but provides no protection against mundane forces, such as the strikes of an ordinary man, the claws of an animal or even the plasma discharge of a blaster. But against someone with superhuman strength, a single blow confers upon him strength equal to that foe, as well as any other powers that foe may possess, and attempting to assault him telepathically would give him telepathic powers equal to those of his assailant.
At the beginning of his career, he suffered from an inability to control this ability, so that a weaker foe could strike him to cause him to lose access to the powers he'd already replicated from a stronger foe, but he has learned to control his alchemically altered 'muta-gene' so that he only replicates the abilities he chooses to replicate.
Another disadvantage that trips him up on occasion is that he gains only the power of an attacker, and not their skill and experience at using that power, resulting in someone with decades of experience using a particular set of abilities being far more competent and capable with those powers. Fortunately, as a brilliant researcher and 'out of the box' thinker, he has also found on occasion that, upon absorbing the abilities of a less stellar intellect, he has used their powers much more creatively than they have...
As 'Nemesis Kid,' he spent the first year and a half of his 'superhero' career as a villain, deep undercover as a member of a prominent supervillain group, even spending a few months imprisoned for 'his crimes,' merely to further solidify his cover. It paid off when he, nearly dying in the process (and indeed faking his death at that time), betrayed his villain comrades during a climactic final battle, and 'Nemesis Kid' is remembered as a hero on Myar, by those not cleared to know that he survived his betrayal of his villainous 'peers' and still operates as a force for good, under a different name.
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Re: Alternate Legionairies
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Joined: Feb 2011
Posts: 1,203
Deputy
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OP
Deputy
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Tying together the various versions of Brin is a cool idea. Something else else in that vein, attempting to tie multiple versions of a character into one; Thanks. I feel like its possible to do that with some of them. Brin being the most logical. Plus i really was interested in exploring the pack mentality a little bit. 'Projectra' of Orando is a rare member of the royal family, travelling off world and using her prodigious gifts for illusion as a hero, concealing her slitted eyes and scaled skin from unwelcome eyes, for, although the patterns decorating her scales are attractive, she recognizes that the universe is not yet ready to know that the 'humans' of Orando have not broken that planet to their will, but instead become adapted to a world far older than it's newest guests.
Love this version of Projectra. I feel like if this was the direction they had taken with Sensor fans might have reacted better to her. I also love how you've adapted the two together. I like that the people adapted to New Orando. That isn't something we see too often.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Feb 2011
Posts: 1,203
Deputy
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OP
Deputy
Joined: Feb 2011
Posts: 1,203 |
Yup. But here are some guidelines.
1. the last person to post chooses the next re-imagining. But it has to be done at the end of a re-imagining. (i.e. you don't choose a re-imaging if your just commenting on someone else work.) 2.anyone can take it on. but at the end of their post they must choose the next one.
we can start right now. Raz since you were the last to post a re-imagining, you choose which character is next.
we can still do it the way he have been as well. you only have to choose one for the next person to do a re-imagining if you want. Oops, I dropped the ball on this one! Sorry! that's alright it happens. Ferro Lad: Both boys became deathly ill, and doctors discovered that they had a very specific form of haemochromatosis only seen (though extremely rarely) in the children of a Braalian and a non-Braalian parent. Their iron levels were unnaturally high, and increasing daily. The disease was so rare that even the best doctors were stymied; sadly, the Nolans were told that their sons would most likely die from liver failure within the year. The Nolans refused to accept this fate, and they searched for any alternative they could...eventually they found one that worked. On the planet Tharn, they met the ferromancer Jima. The disfigured old witch promised them she would cure both of their children, but the price for her aid was that they would have to give one of the boys to her to raise as her own. Jima kept her word, and the boys were fully cured within weeks. The Nolans did not keep their word. When they told Jima they were going back home with both their children she took her revenge by cursing the once beautiful baby boys to be as ugly as herself, so that the parents would always be reminded of how they'd betrayed her whenever they saw their sons. It was too much for the parents to bear, and they started making Andrew and Douglas both wear masks at all times. The twins were raised believing that their appearance was just bad luck. It wasn't until they were 14 and their parents were killed in a shuttle crash that they found their mother's old journals and learned about the ferromancer. The twins used the family fortune to try and locate her but she had vanished from the face of Tharn years ago. Douglas succumbed to despair and substance abuse, but Andrew decided that if he couldn't find Jima himself, then he would become a ferromancer and undo her spell himself no matter how long that might take. He moved to Tharn and took up mystical studies, eventually encountering the Legion of Superheroes at the age of 18 and helping them fight Mordru. Andrew is a naturally altruistic person anyway, but he also realised the Legion's resources might help him in his quest so he tried out and joined the team as Ferro Lad. As a student of ferromancy, Ferro Lad can cast spells and weave magic generally related to iron in some way. He also has a natural power of magnetism thanks to his Braalian father, and though this isn't as well developed as a full-blooded Braalian it has helped him take to his field of magic a lot easier and quicker. While not as powerful magnetically as someone like Cosmic Boy, his sorcery enables him to do things Cosmic Boy can't. Ferro Lad can change a metal's state of matter from liquid to solid or vice versa, he can read its past with skin contact, and he can enchant metal objects to allow him to communicate telepathically with anyone else touching them or even to exercise some control over particularly weak-willed targets. As time goes by and he continues his studies, he will only develop more power and range. Eventually he will even be able to cast spells on living creatures with iron-based blood. He looks forward to this day so that he will finally be able to give himself and his brother the normal appearance they have been waiting so long for. If the next person wants to do Nemesis Kid, that'll cover all four of those Legionnaires who joined the team together! i really like this Ferro Lad. I like that you kept a lot of the same character beats, such as the mask and him being a twin, but twisting the reasons why for the masks and even how he got his powers. The sense memory is pretty cool idea. flare with its got a very nice fairy tale with the witch and all.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Aug 2003
Posts: 57,030
strange but not a stranger
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strange but not a stranger
Joined: Aug 2003
Posts: 57,030 |
For years there had been a rumor of a deadly assassin called The Persuader. It was said that he had the power to persuade you to do anything that he wanted and that many of his victims had been persuaded to kill themselves. It was said that through the use of his power, he had amassed a great fortune. That he would persuade others to do horrible things to themselves and others.
The man known as The Persuader was amused by all the rumors floating around about him. He did indeed have the power to persuade others to do things for him, but not to the extent that his legend contended. He could not really persuade anyone to kill themselves, but he could persuade them to cross a rickety bridge. And if that bridge had been rigged to collapse, his job was that much easier. It is true that he had used his powers to amass a small fortune, but he was a sadist at heart. He particularly enjoyed persuading people to hurt others. Of course there had to be a small flicker of wanting to do that in the person in order for him to persuade them.
But the sadist in him soon tired of having others inflict pain. He wanted to do it himself. He had heard about Dr. Mar Londo who was perfecting a serum to give a person super-strength and stamina. The Persuader traveled to Zoon, where he first persuaded D. Londo to test the serum on his son, Brin. Seeing the serum was successful, The Persuader had Dr. Londo give him a double dose. Using his new super-strength The Persuader killed Dr. Londo to make sure no one else was given the serum.
The Persuader liked the feelings he got when he directly hurt others and performed other acts of terror. Much more than the subtlety required to persuading. He did feel the need to have a weapon of some sort and he searched the galaxy for just the right weapon. He found it in the Atomic Axe. He still chuckles about how he made that rookie superhero to give him the weapon and then cleaving him in two with it.
The Persuader continues to cause mayhem and terror across the galaxy on his own, but sometimes in the company of like minded villains.
Big Dog! Big Dog! Bow Wow Wow!
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Re: Alternate Legionairies
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i love the classic feel you have for your characters Quislet, Esq. It a great expansion of the Persuader mythos! You gave him personality that I haven't seen in him before
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Deep in the ally ways of Rimbor, lived a psychic named Somi Gan, born with the ability to see the past, present, and future. But she could only do so by touching a person and once she'd touched you she can see your entire life and she speaks what she learns instantly; but its not always coherent and doesn't always make much sense. She remembers hazy ideas from her visions but anything that's set in the future is always subject to change. If you visit her a second time the future she foresaw may have changed. Unfortunately she can't foresee her own Future.
When she was younger it was hard for her to control this ability, divulging secrets of her families past; which caused her parents to be cross with her and promoted her to runaway at the age of 13. She was afraid of her parents once she learned their secrets. One secret was that her father was once the villain known Grimbor. When she saw his future she saw that he was going to be hired by a secret society to destroy the founder and emblem of the U.P. R.J. Brande. But because the future is ever changing She wasn't sure exactly how long she had before this happened but she knew it would for she had the vision multiple times before she left home.
She made her way off Lallor, her home world and tried to figure out away to save R.J. Brande. But as she left her parents and didn't touch her father again the visions became hazier and hazier. Never forgetting the vision she tried to find away to get close to R.J. and see if she could touch him and see his future. She just needed to know that he would survive. But she never found away to get close enough to the billionaire as he traveled the U.P. Finally settling on Rimbor as its a planet of thieves and runaways she knew her parents would never find her there. Refining her gifts and working her way through the under world of Rimbor, using her talents to get paid by the various criminals of Rimbor she eventually earned enough money to open a legitimate psychic shop, with the hope that R.J. Brande would come in one day and she could try to save him. But as time passed he never came in.
till one day a young boy came in. He was slender and straw colored blond hair and blue gray eyes. He sat in front of her asking her if she could help him find his brother. She tried to explain to him she wasn't that kind of psychic. But as she tried to explain he began to walk out and Somi grabbed his arm. Instantly she saw R.J. Brande and the Legion's emblem. but what she spoke was "live wire! save a life and save your own!" the young man starred at her confused. sitting back down. She told him his past and where he was now and when he asked her about his future she just uttered the same strange and incoherent sentence. He left unsure of where his brother was. But she did give him once piece of advice head to Earth and told him to follow his instincts.
Several weeks later Somi heard the news feed in her shop of three young people who saved the Life of R.J. Brande. She realized R.J. was safe and the boy had followed her advice. the visions she had of him still lingering in her mind. When in walked a new client. As she shook his hand she saw the same Legion Emblem. At the end of her session with him she told him to head to earth as well and find a work force that could use his talents till a real love could be found. she sat back and smiled as he walked out.
Several months later the Legionnaires Live Wire and Ultra Boy made their way back to Rimbor to find the psychic that helped both of them find their way to the Legion. As they entered her shop she smiled and looked at both of them and said "Are you here to hear more about your Life?"
No replied Live Wire and held out his hand and in it was a ring. We'd like to thank you for helping us find our way and thought we could do the same for you, Life Lass.
Hearing him say the name filled her with joy but she declined as she knew she wouldn't be of much help in their battles. But agreed to always be an ally should the Legion need it, knowing for the first time in her life where her place was.
The next day Somi had a new sign made. Life Lass Psychic Emporium.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Aug 2006
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Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
An alternate Legion;
The Legion of X are a collection of heroes who have combined their unique talents to attempt to forge a better world from themselves, and protect non-powered folk from the excesses of those inclined to abuse their gifts.
The first five 'Founders' of their team;
Garth Summers must wear a special insulated suit, as his body is saturated by vast amounts of bio-electricity that would electrocute anyone he accidentally touched. Merely clapping his hands together creates pulses of lightning that he has learned to focus with some precision as 'John Jupiter.' It is his special talent that allows the X-Legion to live 'off the grid,' as he is a seemingly inexhaustible power supply for their headquarters and special vehicles.
Erik Krin, aka 'Magnus,' grew up a miner in Romania, and iron poisoning in his blood stream led to the awakening of significant magnetic abilities, which he channels through the iron armor he wears and the cloud of iron particles that surround him. He has also learned to impart a certain level of permanent magnetic ability into X-shaped harnesses worn by his companions, allowing them a limited capacity for flight.
Emma Arden, going by the code-name 'Miss Grey,' is a silver-haired young woman whose mutant brain is composed of hundreds of telepathic entities, which she can draw forth from an ear and implant into a helpless or willing person, allowing her to control them completely, or them to simply tap into her 'telepathic network' (the hive mind intelligence telepathically shared across her distributed mutant brain), so that her teammates are in constant mental communication through these 'telepathic ear-slugs.' Miss Grey also has very limited telekinetic abilities, which, at the moment, only allow her to slowly move items around weighing a few kilograms.
Joining days after the first three, Luellen Madrox (Multiple Miss) and Tina Pride (Spectral) have the powers of self-duplication (which have progressed from being able to call up a single 'psychic twin' of ectoplasm to being able to call forth dozens of such 'twins') and intangibility.
Later X-Legionnaires include;
Drake Bannon goes by the name 'Polar,' and has the ability to generate intense cold, which often manifests as sudden breezes as the air temperature affects pressure. His body drops to sub-zero temperatures, but remains flexible, despite being made considerably more durable and strong as the water in his cells becomes a slushy frozen 'superfluid' and his skin and hair are coated with ice, from ambient moisture being drawn to his body and forming a protective coating.
Wolfbeast, Brian McCoy, is a profoundly intelligent and somewhat scrawny young man, known for a 'robotic' emotionless detachment when 'the beast is caged.' A serum meant to awaken his dormant social side and 'buried passions' instead transformed him into a dark furred humanoid beast, with wolf-like characteristics, great strength, great agility, unnatural durability, and all the passion and fire lacking from his borderline autistic human persona. As the Wolfbeast, he retains only a fraction of his great genius, but remains capable of speech, and often resents the necessity to change back to his 'weak self.'
Wenonah Star-of-the-Dawn, aka 'Angel Dawn,' is a Cherokee princess (well, the daughter of a tribal chief who has sizable stakes in a hugely successful casino...) with white feathered wings and a mutant cerebellum that allows her to sense the presence of other powered individuals, making her indispensable to the team, in their mission to locate similar 'mutants,' either to recruit them, or oppose their misuse of their gifts. Once she has met a mutant and 'imprinted' upon them, she can close her eyes and sense their location across great distances, making escape impossible!
'The Chameleon' appears to be an androgynous alien, who goes by the name of 'Raven' in it's most common humanoid form, that of a blue skinned humanoid avian, resembling an actual raven-person, but with dark red feathers atop it's head and in patterns on it's wings, and discomfiting yellow eyes. A natural shapeshifter, the Chameleon's powers do not allow mass changing, and are primarily useful for disguise and infiltration, a knack for which it is eminently skilled, and leading its teammates to speculate as to how it got so good at imitating humans, and how many years, or even *lifetimes* it may have dwelt secretly among humanity, building up the contacts and resources and knowledgebase that it so often displays to their benefit.
Jo Calvin, aka 'Ultra,' joined the team with his gifts in a state of flux, and somehow imprinted on the abilities of the five X-Legionnaires who discovered him, allowing his out of control powers to stabilize, and gifting him with the abilities of John Jupiter, Dawn Angel, Wolfbeast, Polar and Miss Grey, but only able to mimic the powers of one of them at a time.
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Re: Alternate Legionairies
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good job on the x-men/legion combo Set! i never realized some of the parallels. like Ultra Boy and Mimick.
and creating a whole legion, nice!
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
good job on the x-men/legion combo Set! i never realized some of the parallels. like Ultra Boy and Mimick.
and creating a whole legion, nice! Thanks! I was just amusing myself with stuff like 'telepathic ear-slugs.' There are a lot of neat parallels between the Legion and the X-Men, and not just because of cross-pollination from Dave Cockrum's move between the properties. The Legion was the first hero team to have any significant use of telepathy, or characters with magnetic powers, and yet the X-Men franchise has taken those powersets and popularized them through Professor X, Jean Grey and Magneto, that they are now far more associated with Marvel mutants by the casual reader, to the point where Legionnaires are more likely to be defined by what better publicized X-characters that appeared years later have done.
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Re: Alternate Legionairies
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Amalgamated Dead Legion characters with a few DCU current B-Listers. Unkillable, Kid Cadaver, Alloy Lad and Chemicalstorm.
Unkillable : Val Armorr. Resurrected finds out his Ancestor was the Immortal Man, and so to protect the Piece of meteor it was mystically bonded to his spirit as a baby by his Sensi and woman known only as the Hag? just to keep it from the evil Savage Clan.
Kid Cadaver : Lyle Norg. with the Help and powers of Phantom Girl, Deadman, Kid Eternity and the Spectre, Lyle finds himself back in the land of the living, Sort of?
Alloy Lad : Andrew Nolan. while Brainy is studying the Doc Magnus Metal Men relics through Computo in his lab when Blok comes in to return a holo disc of Ferro Lad he had borrowed, when suddenly Blok trips over Computo and inserts the Disc into the remains of Iron, Gold, Lead, Tin and Platinum while they are still connected to the Computo program, and the Brain patterns of Ferro Lad somehow get transferred into single merged Metal Man body.
Chemicalstorm : Condo Arlik. After laying dormant in Shangrila for years not dead, but in a deathlike comma due to absorbing a Nuclear energy from a WMD with his chemical reaction powers, now he's back more powerful than ever!
I tried to rip their soul out.I tried to make them forget Superman. But they won't.
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Re: Alternate Legionairies
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Joined: Aug 2006
Posts: 9,055
Long live the Legion!
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Long live the Legion!
Joined: Aug 2006
Posts: 9,055 |
Not Alternate Legionnaires, but kinda / sorta close; Alternate Imperial Guardsmen!
For when the Imperial Guardsmen are away on assignment, they are backed up by the Imperial Substitutes!
Their leader, Glacier can form an exo-skeletal body of cometary ice encapsulating his physical body, starting at four meters tall and powerfully built, and both replenishing itself or possibly assuming even greater sizes with ambient humidity. His ice body can move in space under it's own power, or move at some speed via running or swimming, but cannot normally fly, and must be propelled into orbit by artificial means.
Second in command, Void, is a sentient entity from the Darkforce Dimension, and represents an entire population of such beings that are Shi'ar citizens. Incorporeal, she can absorb any form of radiant energy, and moves at near the speed of light across solid surfaces. She can elongate her shadowy 'body' up to ten meters away from any surface, but must remain tethered to something, even if it is the body of one of her teammates, as she needs a solid surface on which to anchor her ephemeral 'body.' Her only real offense is to crawl all over a foe and blind them, as she absorbs all visible light before it reaches their sensory organs, and to slowly drain the heat energy from them, but she can also provide an ally with a powerful defense against energy attacks, as she envelopes them in her intangible two-dimensional body, and absorbs any energy directed at them.
Dragonsbreath resembles a lean humanoid dragon, or 'pterodactyl-man,' with keen senses, talons, scales and powerful wings, as well as the ability to project a fiery plasma breath.
Tanglewood comes from a species of sentient plant-people, with bodies as hard and durable as wood, and covered with flexible thorny vines that contain a powerful paralytic toxin. Tanglewood is able to cause these vines to grow with supernatural swiftness, reaching out to entangle and completely envelop foes, or even to crawl in a matter of moments over entire large rooms.
Golem is a silicon-based life-form, with an outer covering consisting of slabs of stone. With a mere touch, she can secrete a silicon-based fluid that causes the outer integument of most organic creatures to temporarily crystallize into an unnaturally durable stone coating, while placing them into bio-chemical stasis, creating the appearance that she has turned them into stone!
The final member of the Substitute Imperials is Patient Zero a kindly amorphous humanoid that has been charitably described as 'made of snot.' By scent, or, more quickly, by touch, Patient Zero can analyze the biochemistry of other organic life-forms, and synthesize a wide array of contagions from its own mutable cells, either to infect a target and cause all kinds of conditions, or even to immunize them against other infections, or cause beneficial conditions (such as causing a rise in body temperature to counter cold environmental conditions, to induce a state of hyper-awareness to combat fatigue).
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Re: Alternate Legionairies
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Set i love your creations. Golem is by far my favorite power set by far. Its a great take on turning some one to "stone".
Dragonsbreath is what that new character....*blanking on name* but she was a new recruit in Levits last run..... should have been. this would have made her a much more interesting character while adding some much needed non-humoniod members.
read the adventures of the Reboot Legion!
http://www.legionworld.net/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=2;t=001232
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