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Re: Adventure questions
#57222 07/07/07 03:52 PM
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Sometimes you just gotta love a happy ending, though... especially with the heavy-duty nass Jorge will be reading about shortly in the Sun-eater/Fatal 5 tale...


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Re: Adventure questions
#57223 07/07/07 04:20 PM
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Just finished the Fatal Five tale. It rocked! First off I am keeping a list of all these planets being mentioned in each issue. The Legion tried to gather other super-heroes from these other planets. Maybe one day I will make micros out of all of them.

Poor Ferro Lad. That was huge.

As for Validus? I mean maybe cause I knew he is really the son of Garth & Imra but how can Levitz NOT do that. Things like the "mental lightning" and his childlike behavior. He even tried to help the Legion. The fact that Shooter states his true origins are unknown? It's as if Shooter planned it. smile

Re: Adventure questions
#57224 07/09/07 08:38 AM
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Re: Adv. #349. Like many others, I love love love Rond Vidar, but am bored bored bored with Universo. That said though, the second Universo story, which you'll get to soon Jorg, is AWESOME.

#350-351 remains one of the best Legion stories ever. The Fatal Five story too (I love the second Fatal Five story even more, which is also not too far off from this point).

Re: Adventure questions
#57225 07/09/07 09:03 AM
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I did get to the 2nd Universo story and it rocked! So I assumed Universo was involved somehow but not the VP! (you think Universo is Cheney? Nah Universo's not that bad. Cheney is a Sith Lord though).

Anyways I should've figured out that was Rond but I didn't. Still suprising even 40 years later!

You know what I couldn't help to think of though? WaK Legion! The Outlaw Legion reminded me very much of WaK's. Infact reading this early stuff I certainly see some things here and there that Waid used.

Re: Adventure questions
#57226 07/09/07 09:12 AM
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Yeah, there's a noticable late Adventure run influence in Waid's stories (he even re-uses Tarik the Mute and the Wanderers). I'd argue he doesn't use them quite well enough though...

Re: Adventure questions
#57227 07/09/07 09:26 AM
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You can also see the influence on TMK, with the Earth being taken over and the Legion as freedom fighters having to liberate it. Note how they place Universo in the role of rebel leader, however.

The Bierbaums were, of course, Adventure Era fanatics, though they really drew more on the Hamilton/Siegal stuff more than Shooter.

Re: Adventure questions
#57228 07/09/07 04:36 PM
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So did Shooter create the Dominators as well?

Re: Adventure questions
#57229 07/09/07 04:45 PM
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Yeah, but Shooter's Dominators are pretty boring compared to what they later became.

Unlike the Khunds, the Dominators have actually become cooler over the years.

Re: Adventure questions
#57230 07/09/07 04:51 PM
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Well atleast his Dominators got down & dirty and did some hand to hand. But I agree the Dominators in Shooter's story and Earth War are boring compared to what they became later.

Maybe Waid was trying to make them dynamic by creating the genetically engineered super solider Dominators. Unkillables.

Re: Adventure questions
#57231 07/09/07 04:59 PM
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Yeah, it's interesting that you do get the genetic engineering theme right off the bat, but until Waid they were always presented as obsessed with human genetic engineering. Waid's innovation I suppose was to have them mess with their own genepool.

In a sense, the Unkillables plot is kind of the roots of the whole meta-gene/Invasion storyline.

Re: Adventure questions
#57232 07/10/07 04:03 PM
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Even then it was a bit similiar to Busiek's Kree story where the Supreme Intelligence "betrayed" the Kree so the Nega-bomb would go off and create a new evolved kree called Ruul. They can adapt to either supersmart or supersoldiers. Ofcourse, everyone else at Marvel has ignored that story. smile

Re: Adventure questions
#57233 07/10/07 06:51 PM
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Operation: Galactic Storm, where the Supreme Intelligence commited genocide on his own race so that they could evolve, was not written by Busiek. The sequel, Maximum Security, where the Kree have turned into the Ruul, was written by Busiek.


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Re: Adventure questions
#57234 07/10/07 09:46 PM
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Sorry Stealth I forgot.

BTW, I forgot something else. Dominators used to be blue, huh?

Re: Adventure questions
#57235 07/10/07 10:20 PM
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Those were the northern Dominators. smile


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Re: Adventure questions
#57236 07/11/07 01:12 AM
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They look different in the light of the tenth dimension. wink

Re: Adventure questions
#57237 07/11/07 09:17 AM
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Maybe they had the same Legion editors back then as we have now.

*zing*


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Re: Adventure questions
#57238 07/11/07 12:59 PM
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Nah. If Mort Weisinger were editing the Legion now, we'd at least have complete stories. eek


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Re: Adventure questions
#57239 07/11/07 01:01 PM
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And Legionnaires turned into super-babies!

Re: Adventure questions
#57240 07/11/07 01:22 PM
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Yes, but it at least it wouldn't be a six-issue arc with endless subplots. tongue


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Re: Adventure questions
#57241 07/14/07 05:53 PM
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I'm an android fan. Blame it on Bladerunner or the Vision or the Super-Adaptoid. I just love them.

Mantis Morlo's Chemoids remind me of some of my favorite androids.

The arrow on the head reminds of the Red Tornado. Who came first? Tornado's arrow or Gorn's?

Also the chemicals in Morlo's Chemoids allow them to change their skin compisition. Reminds me of the Adaptoid? Who came first the Chemoid or Super-Adaptoid?

Thanks

Re: Adventure questions
#57242 07/14/07 06:32 PM
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I'm not sure about your timeline questions, but I just want to say how much I hated the post-ZH version of Morlo and the Chemoids.

Re: Adventure questions
#57243 07/14/07 09:28 PM
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Not much between despair and ecstacy
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Jorge,

The Chemoids first appeared in Adventure # 362, Nov. 1967. Although the Red Tornado first appeared less than a year later, in JLA # 64, Aug. 1968, he didn't sport the arrow-mask costume until circa JLA # 110, in 1973.

The Adaptoid first appeared in Tales of Suspense # 82, Oct. 1966, and became the Super-Adaptoid two issues later.

A quick check at Wikipedia and Amazing World of DC Comics # 9 verified the above, except for the JLA # 110 reference, which I recalled from memory. (Yes, it does pay to be that old.)


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Re: Adventure questions
#57244 07/14/07 10:02 PM
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I would guess the Metal Men and Metamorpho were probably the most direct influences on the Chemoids.

Re: Adventure questions
#57245 07/14/07 10:07 PM
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Considering that Jim Shooter incorporated a lot of things from his high school lessons (e.g., Mano) and classmates into his stories, I would speculate that the biggest influence on the Chemoids was probably his chemistry class.

If this is true, it shows the benefits of relying on something outside of comics for inspiration.


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Re: Adventure questions
#57246 07/14/07 10:09 PM
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True. Shooter's stories definitely lend themselves to playing "Guess which homework he was doing the night he wrote this".

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