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Re: Museum of Legion Arts: Children of the Legion Collection
#123986 03/23/10 08:39 PM
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Twisted (Jer Allon of Earth)

Powers - size change (growth to 24 ft. high, shrinking to mouse-sized), elasticity (can stretch an arm 100 ft.), regeneration and limited shapeshifting (humanoid forms / disguises only).

History: Jer Allon, son of Gim and Yera Allon, has grown up in a mercurial household, and the development of his hybrid abilities only exacerbated the uncertainty he faces in his life. He’s never been happy with who he is, and, unlike most teens, has the power to do something about it, using his form-changing talents to change his appearance willy-nilly, always looking for that elusive form, that elusive *self* that will make him happy.

He’s been a man, he’s been a woman, he’s masqueraded as celebrities, and he’s lived days in the undercity among those who choose to live quiet forgotten lives out of the sight of society, 'off the grid.' He’s played the part of criminal, and of cop, been a child and an adult, a popular athletic ‘jock’ and a quiet introspective ‘geek.’ But he’s never found the place, the *self,* he wants to be.

His mother encouraged this search for self, recognizing it as a quintessentially Durlan coming-of-age, but Gim and his own parents were less able to deal with this changeling child, coming and going as he pleased, in a bewildering array of forms, genders and species, different not only in appearance, but in demeanor, on a daily basis. The increasing sense of discomfort from his human relations only served to further his alienation, his sense of dissatisfaction with the human life he was trying to find for himself.

And so he left, to wander the wider universe, even attempting to visit his xenophobic not-home-world of Durla (he was turned away and never made planet-fall, which is ultimately to his good fortune, as his people would not have welcomed a half-breed…). Hearing the news of the Legion’s loss, he returned to earth as soon as he could make transport, arriving a full month after Brainiac Six had already established a new Legacy team, to find his parent’s home empty, and his grandparents holding the lease, awaiting the return of their son. Of his mother, he learned that after her husband’s disappearance, she put her affairs in order in less than an hour, and vanished without a trace, as only someone with the skills of an actor, and the talents of a Durlan, could manage.

Having no interest in reuniting with his grandmother, the commandeering Marte Allon, or her fairly unimpressive husband, Jer traveled to Legacy Headquarters, and asked to sign up. At first welcomed, as the son of a Legionnaire, he has made more enemies than friends in his first months, with his disturbing tendency to assume the forms of others, and pretend to be them. He came close to dying at the hands of Shift X, after she walked in on him chatting with Rampage in her form, and after being talked out of incinerating him, she broke up with Rampage, using the excuse that ‘he should have known the difference.’ By that point, he had also managed to offend Brightflame and Shadowblade, for pulling a similar stunt (assuming Shadowblade’s form that time, and, again, being threatened with incineration), that time going so far as to kiss Brightflame (who did ‘know the difference,’ and called him on it). He received a ‘talking-to’ from Brainiac Six, who suggested that if he wanted to explore his potential in this manner, he might want to do so somewhere other than where he lived.

But it was another member of the Legacy team that showed Jer that his goal in life shouldn’t be to limit himself to any one particular life, and with her, he has discovered a person who isn’t impressed by any sort of handsome (or beautiful) guise he wears, but genuinely seems interested in the person that lies beneath all the lies and facades, a person that he himself has yet to discover.


Wrapped Around Your Finger now complete in BITS!
Re: Museum of Legion Arts: Children of the Legion Collection
#123987 03/23/10 08:43 PM
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Legion (Matt Taine of Earth)

Powers - Multiplication (up to 25 duplicates)

History - Matt Taine is the oldest child of Chuck Taine and Luornu Durgo, Legionnaires Bouncing Boy and Triad. Raised in the confines of the Legion Academy, by it’s two primary instructors, Matt’s abilities manifested late, and he had taken to training with armor, staff and arm-guards simply to spar with his class-mates. It was during such a practice session that he was clobbered by a student who’s powers went out of control and set fire to the building. It seemed like Matty was everywhere at once, helping people out, extinguishing the fire, etc. and as the smoke cleared, it was apparent to all concerned that there were three of him!

At first, he could only create a single duplicate at a time, but within months he far surpassed his mother’s Carggite gifts, and was able to produce a dozen duplicates, which he coordinated with an eerily silent efficiency. In time, he not only grew to revel in his newfound ability, but learned to send his duplicates out to coordinate tasks. Research for schoolwork could be done in a matter of minutes, with a dozen of him telepathically linked and able to divide up the task. Structural work, such as the inevitable repairs to the Academy, and later the construction of the Legacy HQ, were greatly augmented by his gift, as he likes to remind people of the ancient adage, ‘Many hands makes light work.’

Brainiac 5 performed tests on 'Matty,' and determined that he could generate extra mass, like his father, which, combined with his mother’s racial ability, allowed him to create many duplicates. Unlike his mother, Matty was a single sentience, and the loss of a duplicate was apparently of no importance, and he proved capable of sending a dozen or more out at a time, although all vanished if he lost consciousness. Brainiac briefly used him as a lab-gopher, enjoying having a dozen research assistants, but his parents put a stop to that and returned him to the Academy, to continue his training, now to develop his powers as well as his skills.

Legion’s dupes seem to physically grow out of him, a process that appears disturbing, and perhaps even painful, but Matty insists that it doesn’t hurt. (And in fact, doesn’t mention that it feels kinda nice...) The special equipment he has had constructed during his training duplicates with him, a belated repayment of his services from Brainiac 5 (although Matt’s parents had to browbeat him into even that concession that he had been taking advantage of the boy’s powers to use him as a nearly limitless supply of flunkies…). However, he had not been considered for Legion membership at the time, and so the Flight Ring and Transsuit he has acquired recently do *not* duplicate with him.

Matty is younger than many of his team-mates, and has no idea what to make of the various relationships forming and breaking up among them. As a result, he tends to keep to himselves, and avoid getting entangled in these antics, for now. As a result of his days working in Brainy’s lab, he’s somewhat conflicted about Brainiac Six. On the one hand, he knows that he’s just a clone of the same arrogant jerk-wad that ordered him around like a trained monkey, and yet, he’s also the closest thing to a surviving adult-figure, with the loss of his own parents, and generally immature behavior of so many of his team-mates.

While Matt has a few younger siblings, none have yet shown any sign of unusual powers, or even 'standard' Carggite triplicate natures. They live in Legacy Headquarters now, and despite his youth, Matt has argued with more distant relatives to allow him to retain custody, for now, fairly cunningly using the argument, 'just until mom and dad get back,' which he knows none of his soft-hearted relatives are quite ready to refute in the presence of their nieces and nephews...


Wrapped Around Your Finger now complete in BITS!
Re: Museum of Legion Arts: Children of the Legion Collection
#123988 03/23/10 08:55 PM
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Elemental (Siobhan Arrin of Earth)

Powers - can transform her body into any pure element (retaining a human body temperature, making mercury her only liquid form).

History - Siobhan's power comes from her father, Jan Arrah, aka Element Lad, diluted by her mother (Shvaugn Erin)’s human blood.

Her ‘mother’ is currently male, and going by the name Sean, again, having abandoned the female form about six months after their daughters difficult birth, loudly protesting that there was no way he was going through *that* again... As a result, Siobhan was raised by a pair of fathers, and still lives with Sean Erin, who serves as the Legacy Legions SP liaison (despite having been near retirement when pressed to remain for 'just a little longer' to liaise with this new team). Jan Arrah was lost with the rest of the team, and Siobhan and Sean remain very close, unwilling to lose each other as well, having already lost Jan. Sean has argued with her about joining the Legacy team, and, technically, she's still 'considering,' but he knows in his heart that she's already made up her mind, even if she still lives in the home he and Jan shared for so many years.

As a result of her father working in the Legacy HQ as well, Siobhan has not really bonded with the rest of the team the way she should have, always having a father present to talk to, and always returning home with him for dinner and a night in her own room, instead of taking quarters at the Legacy HQ.

Sean realizes that he's holding her back, and that he has to let go and allow her to begin interacting with her new teammates, but has yet to work up the nerve to cut her loose and suggest that she move into quarters with her new teammates... It was perhaps inevitable that the girl with two fathers would become a 'daddy's girl,' and Sean is steeling himself against the day that has to end.

Siobhan's name comes from Sean's grandmother (and he, and only he, sometimes calls her 'Zho'), as Jan insisted that their child would not have a Tromnian name, as that world was dead, and this was life, and deserved a name from a living culture. Sean's counter-arguments only made him compromise so much as to make her last name a fusion of their names, in the Tromnian tradition, transmuting elements from the last names of both parents to create a new surname for each child.

*

The only other members of the Legion Legacy team I had written up weren't children of Legionnaires. Hardware is a sentient shapeshifting mechanical construct, accidentally given permanent life by Life Lass of Lallor (at the expense of losing her powers). Elu is a small Vegan entity surrounded by an apparently invulnerable force field, and may or may not be over a thousand years old. Focus is the son of the Super-Assassin Lazon (and an unknown mother whom Focus identifies as a different woman each time he is asked), and shares his fathers power to transmute into a deadly blast of laser energy, who has joined the team to attempt to atone for his father's mistakes.


Wrapped Around Your Finger now complete in BITS!
Re: Museum of Legion Arts: Children of the Legion Collection
#123989 03/27/10 01:38 AM
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This is my own, highly simplified version of a daughter by Nura and Thom.
She's an infant, so she doesn't have any codenames or power descriptions yet.
She's just beautiful with future promise.

[Linked Image]


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123990 03/27/10 02:09 AM
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I love your Legacy Legion, Set.
I DO wish that you had gone on & identified and expounded upon the couple of love interests that you sort of introduced!
They all sounded very interesting, too!


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123991 04/02/10 12:52 AM
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This is Rose Red (after a fairytale character,) baby daughter of Mystelor and Chlorophyll Kid. She displays plant telepathy and extreme plant growth powers at a VERY early age -

[Linked Image]
posted by irenkesabo


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123992 04/02/10 01:08 AM
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Quote
Originally posted by Set:

[b]Astral (Jema Nal of Naltor)

Powers - Hexes and curses that quite often seem to have gravitational effects (causing attacks to fall short, foes to fall over, etc.). Precognition, which usually must be focused through astrological / mystical methods of divination.

History;
The daughter of Thom Kallor of Xanthu and Nura Nal of Naltor, Jema Nal followed in the steps of her aunt Mysa, training first on Sorcerer’s World, and later on Orando (when relations with the Sorcerer’s World grew chilly). She returned to Earth in time to see the Legion Headquarters, and her estranged parents, vanish for all time, and then sat cross-legged in the plaza until Brainiac 5 arrived, at which point, she had arranged a medical team to be standing by, as she had foreseen his return.

She aided Brainiac Six and Electrode in gathering together the arriving children of the lost Legionnaires, assisted by her previous friendship with Shen Voxv, and engaging Lamn Mallor in persuasive philosophical arguments about the importance of maintaining their parent’s legacy.

Jema spent years in training on Sorcerer’s World, and some note that her training seems to have taken longer than she has been alive, as if the wizards of that world warped time itself, to force more training into their recruits! On Orando, her training was far more physical, with the Seers of Orando sending her into the wild, to discover the secret magics of wind and herb, of blood and soil, a far cry from the more esoteric dream-like education in the mystic arts she had received under her aunt’s supervision. It was Mysa who came to Naltor when her sister’s child began to exhibit unusual talents, and Nura was persuaded that only on the Sorcerer’s Word could she be trained to unlock these gifts, without bringing harm to herself or those around her, as gravitational forces warped in her presence, and those who upset her found themselves falling to the ground, while items that barred her path were occasionally crushed beneath a seemingly unending force…

True enough, on Sorcerer’s World, and later, on Orando, she learned to refine her gifts, in the practice of magic. She manipulates gravity, like her father, but learned to do so through the mechanism of spells and incantations, only through years of rote and practice developing the ability to manipulate mass with a simple thought. They had to un-teach her how to unconsciously inflict her whims on the world around her, before they could re-teach her how to just as effortlessly bend these colossal forces to her deliberate will.

The study of sorcery has greatly modified her expression of power, such that she is able to create warping fields of gravity around someone, to afflict them over a time, in some cases, over days! She can create different fields that ward away incoming attacks, shielding her, or those she ‘blesses,’ from hostile action! And in the ways of true sorcery, she has learned some rituals to empower herself and others with some basic wards against ill fortune, which her allies don’t really notice, due to their subtlety, but are effective nonetheless.

Jema is a stunningly beautiful young woman, surprisingly young of body, and yet old of soul, and alternately is unnaturally mature and insightful, and at times as whimsical as a dancing wind. She tends to dress in all-concealing robes of grey, with a hood pulled over her magnificent mane of silvery hair, and her sparkling blue eyes similarly concealed in shadows. The robe is cut strangely, in overlapping angles of cloth, and is designed for economy of motion, and the obscuring of action. Within these robes, she can make gestures unseen by others, and yet leap as nimbly as a woman in a skin-tight bodysuit. Underneath her all-concealing robes, she wears an armored bodysuit, an insistence of her Orandan trainers, who drilled into her head that ‘fortune favors the prepared’ and that ‘a blade through the heart silences all spells.’ Indoors, she will let her hood down, and she has been known to weave fantastic stories, and spin men around her little finger, and then leave them hanging, eternally amused by how ‘boys will be boys.’

It is only recently that she has found a ‘boy’ to her liking, an infinitely complex young man whose future is a bewildering swirl of possibilities that alternately captivates and somewhat frightens her. Still, she keeps secrets close and prizes the mysteries in life more than anything else, and so few, if any, of her team-mates have any knowledge of her newest secret.

While Jema is quite aware of the gravitational underpinnings of her abilities, she prefers to dress them up in terms like ‘curses’ and ‘blessings’ and ‘wards,’ as a result of her training. She is particularly fascinated with the concept of the astrological signs and their affects on the living world, as her powers do indeed come from the stars, and she is indeed able to make ‘their will’ manifest upon those who displease her. Unlike her whimsical mother, Jema can be painfully studious, and spends an hour in meditation each day, exploring future possibilities as related to the use of her powers.[/b]
Jema with her hood down and weaving some of those stories -


[Linked Image]
posted by irenkesabo


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123993 04/02/10 02:05 AM
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Quote
Originally posted by Sketch Lad:
THE DREAM CHILDREN
*
In a possibly controversial move, Nura Nal, High Seer of Naltor, enabled herself to become pregneant by the men of her choosing. She foresaw having five children, all with different fathers.
*
Third born, Mora Morgna, daughter of Dirk Morgna. Mora is a stunning looking girl with long curly strawberry blonde hair with platinum highlights. She is (unsurprisingly) extremely precocious. Mora is able to radiate heat from within her body, but not able to blast it out in a flare like her father. She is able to foresee the actions of sentients near her, but has so far not shown any other more general precognative skills. However, what she can do helps her a lot, because she gets a lot of attention from other sentients, especially boys! She calls herself Flare. Mora is actually a very sweet girl, but always on the lookout for something fun and exciting to do. Her parents lavish unreasonable amounts of affection and material goods upon her. She splits her time between Naltor and Earth.
I love this look for Mora:

http://gi105.photobucket.com/groups/m228/CV1ARFWWH1/wwwtvnhu_399149a8677d812d7fb058c-1.gif
posted by irenkesabo


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123994 04/05/10 12:43 PM
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Quote
Originally posted by Sketch Lad:
THE DREAM CHILDREN

In a possibly controversial move, Nura Nal, High Seer of Naltor, enabled herself to become pregneant by the men of her choosing. She foresaw having five children, all with different fathers.

. . .
Fourth born, Londa Londo, daughter of Brin Londo. Londa inherited the perfect combination of her parents' powers. She's able to predict the actions of her adversaries, and is able to physically react, with meta-acrobatic skill. Londa's hair is dark and straight, like her father's, but she has one twirling platinum strand right on the top of her head. Londa rarely sees her father, and longs for time with him. Her mother seems to try to compensate by being a tad overprotective.
Here's a version of a young Londa that I found and changed just a little with the white lock of hair.

[Linked Image]
posted by gizellalapu, but didn't have any animation


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123995 04/06/10 03:47 AM
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Quote
Originally posted by Sketch Lad:
THE DREAM CHILDREN
*
In a possibly controversial move, Nura Nal, High Seer of Naltor, enabled herself to become pregneant by the men of her choosing. She foresaw having five children, all with different fathers.

*
Fifth born, Tia Stewart, daughter of Troy Stewart. Tia has not shown any precognative ability, but has shown the "Tyroc" skill of her father's culture on Marzal. However, Nura has insisted that Tia culitvate her skills into more beautiful melodies. Hence, Tia is able to sing out and create amazing affects. She calls herself "Siren." Tia looks exactly like her mother, except she has caramel toned skin and golden brown hair. Her eyes are an amazing amber color. Nura sadly relented to Troy and allowed Tia to live with him full time. Tia loves Marzal so much that she was sad whenever she was on Naltor. However, she loves her mother and sends her holo-recordings of herself singing. Nura now uses those songs to send her to sleep, and her aides note that Nura is able to sleep more deeply and dream more productively with her young daughter's aid.
Here's one imagining of Tia.
The skin is caramel, the eyes are golden and the hair is brown (NOT golden brown, though).
She's definitely beautiful, I think.

[Linked Image]
Laura of ANTM, by Tyra


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123996 04/07/10 12:29 AM
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ShadyCandle! Thank you for casting those roles! Beautiful! I kinda forgot about my legion of Dream Kids.

Re: Museum of Legion Arts: Children of the Legion Collection
#123997 04/07/10 05:08 AM
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I love the idea of children in an enlarged family setting.
I've thought about Tasmia in a similar way since she has the champion line to continue.
I stopped because the reboot got to a point where the ancestors told her that she was the last of the line.

Now that we're in the retroboot, I may just renew the idea.

Anyway, I had a couple of different Tias and then decided that they weren't close enough to your description.
I'll keep looking.
smile

I want to do the boys, too, but you wouldn't believe how rare they are!


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123998 04/12/10 04:31 AM
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Quote
Originally posted by Star Boy:
smile
I give you... [b]MULTIBALL
!!!
[Linked Image]
[/b]
Here's a Multiball II:

[Linked Image]
photo posted by PrayciousAnjel


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#123999 04/15/10 02:01 AM
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Somewhere, there's a reality where Queen Jeckie and Prince Consort Val Armorr have a little Princess, perhaps named Valinen.
A beautiful child who sleeps and dreams dreams of magic. And her dreams become reality and watch over her nights.

Valinen's illustions become real, while she sleeps.
So, she is watched over by her father and her mother and all who have power in that realm, also, just in case, the nightmares come.

[Linked Image]
posted by skipper_521


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#124000 05/12/10 07:15 AM
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This is a fun idea.
I can see the two on Medicus One with her mom, Kent Shakespeare and Ivy.

[Linked Image]
original photo posted by karenelf


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#124001 05/12/10 01:04 PM
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Quote
Originally posted by Candle:
Quote
Originally posted by Star Boy:
[b] smile
I give you... [b]MULTIBALL!!!
[Linked Image]
[/b]
Here's a Multiball II:

[Linked Image]
photo posted by PrayciousAnjel [/b]
Multiball! Multiball! MULTIBALLLLLLL!

Futurama joke.

Re: Museum of Legion Arts: Children of the Legion Collection
#124002 05/15/10 06:55 PM
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Random other Legion children, based off of otherworldly pairings;

Imra / Jo - a son able to channel his psychic energies into either physical / telekinetic manifestations (appearing as flight, great strength and resistance to injury) or telepathic abilities. Vaguely reminiscent of the latest incarnation of Emma Frost, in that he can be a powerhouse *or* a telepath, as the circumstances demand.

Ayla / Dirk - able to transform matter into energetic plasma, and has a limited ability to shape / control it, allowing her to form a blazing explosive sheath of plasma around herself to fly, by transmuting the air around her body into a fiery aura. Needs matter to transform, and the denser the matter, the more powerful the energy discharges, so she carries inertron 'marbles' that she can throw and remotely transform / detonate.

Shady / Jo - daughter can call upon greenish energy force that is so dark as to be almost black in color, in the form of a massive dragon around herself, either in part (as a clawed 'gauntlet' to tear open a door) or in whole (as a larger-than-human figure that surrounds her like a battlesuit, or the 'psionic exoskeleton' of a character like Unuscione). In this form, attacks must blast through the force field to damage her, and the energy construct has great strength, and wings allowing it to fly. It is susceptible to being disrupted by certain frequencies of light, however, and is not indestructible to heat.

Brin / Projectra - superior martial artist, but mostly skilled in the use of medieval style weaponry (usually augmented by concealed high tech equipment, such as a huntsman's spear that can conduct an electrical blast). Slightly stronger, faster, tougher, etc. than human, but true super-power is the ability to call forth a pack of 'hunting hounds' that are part illusion, part real, composed of psychic energy that can inflict real harm, although the majority of their effect fades after a time, being psychic trauma and not actual physical injury. Finishes off foes dragged down by the spectral 'hounds' with the shock-spear or other medieval looking high-tech items.

Brin / Tinya - skilled combatant with a ghostly soul-self that can part from her body in the form of a larger-than-normal white wolf. The wolf's attacks tear through any armor (and the wolf itself can phase), and it is superhumanly powerful. She is also superhumanly strong, and, contrary to what foes might suspect, grows stronger when the wolf is out, as her own strength is required to contain the 'savage soul.'

Gim / Violet - able to shift own density and mass, but not height or size, becoming as tough as inertron, or almost massless and intangible. Not nearly as visually exciting as the powers of either parent, this character functions more like Marvel's Vision, becoming super-tough or ghostly, as the circumstances warrant.

Ayla / Violet - twins, one positively charged, one negatively charged, each with electromagnetic powers, but able to join hands and release an incredibly destructive blast (like something Wildfire would do!) that leaves both unharmed, but temporarily drained of power. Both have limited shrinking powers as well, but only to the size of dolls or small birds, not to microscopic sizes.

Kal / Trips - not-quite kryptonian power when in combined form, can split into three. Red has super-speed, Gold has super-strength and invulnerability, Blue can fly, has super-senses and heat vision. All have keener than human senses (although blue has the X-Ray / Telescopic / etc. stuff), faster than human reaction speeds (although red has the flash-like speed) and are stronger and tougher than normal (although gold is the one with *super* strength and invulnerability). Each of the three is better at their respective powers than the combined form, meaning that Gold is stronger than they are combined, Red is faster, etc.

Blok / Mysa - earth-manipulating powers, like Elysion. As Mysa's appearance is normally human (well, Naltorian), her child might also appear human, with little visual hint of a half-Dryad nature.

Condo / Lyle - able to generate chemical compounds within own body, and sweat them out (or spit them out, or bleed them out, or exhale them into the air). Most complicated compound is the invisibility serum, but can also produce endless varieties of adhesives, corrosives, medicines, stimulants, drugs, poisons, liquid explosives, sedatives, antitoxins, incendiaries, etc., etc.

Due to the many variations, and Jo, Brin and Violet having multiple options, I'd go with Shady / Jo over Imra / Jo, Projectra / Brin over Tinya / Brin and Ayla / Violet over the other Violet options.


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Re: Museum of Legion Arts: Children of the Legion Collection
#124003 05/16/10 06:34 AM
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My favorites are Kal/Trips, Shady/Jo and Ayla/Dirk.

They're all fun ideas, though.


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Re: Museum of Legion Arts: Children of the Legion Collection
#124004 05/19/10 12:09 AM
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Quote
Originally posted by Set:

Shady / Jo - daughter can call upon greenish energy force that is so dark as to be almost black in color, in the form of a massive dragon around herself, either in part (as a clawed 'gauntlet' to tear open a door) or in whole (as a larger-than-human figure that surrounds her like a battlesuit, or the 'psionic exoskeleton' of a character like Unuscione). In this form, attacks must blast through the force field to damage her, and the energy construct has great strength, and wings allowing it to fly. It is susceptible to being disrupted by certain frequencies of light, however, and is not indestructible to heat.

There's a story, at least a trilogy, somewhat like this.
The firest book is called Dragon Shadow, I think, and it's by Diane Duane, I think.

The shadow eventually becomes it's own real dragon. It's quite the set of stories.

So, I REALLY love your idea here.
The exoskelton part isn't in the books and is a great idea on it's own.


A singin' and a dancin'
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Re: Museum of Legion Arts: Children of the Legion Collection
#124005 05/19/10 12:29 AM
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S
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Quote
Originally posted by Candle:
The shadow eventually becomes it's own real dragon. It's quite the set of stories.

So, I REALLY love your idea here.
The exoskelton part isn't in the books and is a great idea on it's own.
Diane Duane rocks, love her Star Trek novels (which, yes, are mind-candy, but hey, I grew up reading Westerns, so I'm good with mind-candy).

Having the 'dragon shadow' be some sort of symbiotic creature, less like Raven's 'soul-self' and more like an embryonic entity from deep within the planet that can only gestate within a human(ish) host, could be neat. As she develops in power, the dragon within her continues to grow as well, becoming stronger, and more mature, until it finally bursts from her as it's own living entity. At this point, she no longer contains it, but is linked to it, and retains some fraction of it's power, as a leftover remnant of having served as it's 'cradle' for such a long time.

Neato!

Upon re-reading Ayla/Dirk, she's a funny sort of combination of Cannonball and Boomboom...

That was totally unintentional.


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Re: Museum of Legion Arts: Children of the Legion Collection
#124006 05/20/10 01:54 PM
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Here's the daughter of Tasmia and Jo, as created by Set and now, envisioned by me (and whoever the original artist is.)
Her name is Joy Arisea Mallor and her codename is Shadow Wing:

[Linked Image]
This very beautiful work was orginally posted by irenkesabo, who is probably not the artist.

This is just a little tiny bit over the 150 mark, so I think it'll be okay.
k?


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#124007 05/21/10 01:51 PM
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I worked on this photo awhile ago, deepening sweater and background colors.
The poster part I just did.

This seems like an appropriate time for the boys since their mom is looking for them in the new Legion book by Levitz and Cinar.

[Linked Image]
original photo posted by Zman4386


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Re: Museum of Legion Arts: Children of the Legion Collection
#124008 05/21/10 02:29 PM
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Here's their mom when she was just slightly older:

[Linked Image]original photo posted by deirdre2

Also worked in 'fresco', like the boys.


A singin' and a dancin'
along the way.

JosephPrince.org
Re: Museum of Legion Arts: Children of the Legion Collection
#124009 05/21/10 02:32 PM
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Beauty's an hereditary trait, isn't it?

Re: Museum of Legion Arts: Children of the Legion Collection
#124010 05/21/10 05:18 PM
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Yes.
Although it DOES depend on how the genes break apart into the egg and sperm and then, how they combine in the fertalization process.

Sometimes the Brad/Angelina magic combines spectacularly and sometimes the kid gets Voight's looks mixed with great aunt Pittal.
shrug

There's always surgery and make-up, too!
smile


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