I'm doing the final three issues for this Archive as one post.
Superboy #21
Making History - Future Tense, part 1 of 3
Issue InformationLegion of Super-Heroes 74
Prisoner of the Super-Heroes, Future Tense part 2 of 3
Issue InformationLegionnaires 31
One Thousand Years of Solitude, Future Tense part 3 of 3
Issue InformationThis was a new Superboy for me, not having followed that series. They must have been trying to making him fashionable for the time. Throughout the three issues, he does come across as a very believable person - not the old school boy scout who inspired the original Legion - and he's rather more appealing for that. Superboy in the 30th century might have been a big deal, but he's way overshadowed by rumours of Valor's return, something which really distinguishes the reboot from the classic version.
Also more believable is the Legion's first encounter with the past, which they botch. Bursting from the ground and speaking only Interlac, they're considered attackers: more evidence that this is still a young and inexperienced team. Also, this may be the first instance of time travel for this universe, so some surprises are to be expected.
I liked the Superboy-Brainiac 5 dynamic, very much at odds to begin with but able to work together by the end of the mission. Like the Triad-Superboy scenes, it added some comedy to the story.
It's not clear if all Carggites would regard Valor with such reverence, or if this is Luornu's particularly strong belief. Cargg's worship of Valor was also emphasized in the 5YL series, although that Luornu had more of a romantic than religious interest in the man. One can speculate about various reasons for a cult of Valor to take hold on a particular planet, whether for political expedience or the result of a very influential preacher. The other Legionnaires simply view him as a person of historical importance and seem taken aback by Luornu's radical reaction. There's almost an anti-religion message, not just with Lu's reaction but the crowds claiming their personal version of Valor and selling t-shirts. At least, there's a dim view of zealotry.
The complexity of reboot Luornu is emphasized in this story. You get a sense of why Carrg was so nervous of individual personalities. Under fear of missing Valor's arrival, she splits into three and begins arguing. Purple and Orange take extreme positions. A "normal" Luornu would have a toned-down mix of Valor adoration and Superboy lust; internal conflict, but more balanced.
XS is lost in the timestream, Kinetix is missing, Andromeda is believed dead by most, Phantom Girl is assumed dead, Kid Quantum was killed - not a very auspicious record for the Legion.
Other characters who had receded from the main story - Ultra Boy and the Ranzz twins - aren't forgotten, although only Jo actively joins the group. Chu and R.J. are brought into the story, pretty much as bystanders. Finally, it's great to see Purple Eyestalk Guy again and to have him spilling the beans of the Valor news to the media.
The Scavenger is a good addition to the roster of adversaries. He's not really a villain, he's just in the way of what the Legion needs. Unfortunately, I don't believe he was ever seen again. The character provides a reason to throw in a whole lot of DC and pop culture symbols, which is fun. His philosopher's stone is a little too powerful, but the writers come up with a creative solution to defeat him, with Triad using the Stone to free Violet and Violet dispatching Scavenger, who tried to escape by shrinking to molecule size. But what became of the Philosopher's Stone, last seen in Triad's hands? It's equivalent to the Miracle Machine.
Valor is released from the Zone in the DC's fictional desert country of Qurac, away from the crowds going mad for his arrival. That works well for Valor, but the Legion is ill-prepared for the crowd's anger when the stasis zone projector appears to malfunction.
This three-part story is a quest: the team travels to strange lands, collecting objects for their mission, fighting adversaries, some of whom become friends. It ends in an unexpected fashion, however: the prize (Valor) is won, but happens in secret. It's quite an anti-climax, even sad to see Valor snap at Lu to back off, then stand alone in a barren room. The final irony is the eagerness with which Superboy wants to return to his own time and the equal enthusiasm among the Legionnaires to have him leave.