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Re-Reading the Legion: Archive 34
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Welcome to Archive Volume 34, covering LSH 0, Legionnaires 0, LSH 62 - 66 alternating with Legionnaires 19 - 23. Links to previous Archive discussions comprise the first post of Archive 33.
Holy Cats of Egypt!
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Re: Re-Reading the Legion: Archive 34
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Original Post by Invisible Brainiac:Legion of Super-Heroes 0 Time and Chance Issue informationSummary:It's the beginning of a new era/reality, and we get front row seats to the actual formation of the Legion. You know the drill: Rokk Krinn, Garth Ranzz and Imra Ardeen save the life of wealthy RJ Brande, who has the bright idea to form a team of heroes as a symbol of hope and unity. We glimpse a few more familiar faces (Luornu Durgo, Ayla and Mekt Ranzz). We also delve more into the private lives of our characters, and the issue hints that this Legion will be much more involved in politics than the Preboot version ever was. Are you ready to join the team on this ride? Detailed Summary: Issue begins with a flashback that any long-time Legion fan would find familiar. Garth, Ayla and Mekt Ranzz are on a joyride. Mekt plays it cool, Garth is way excited, and Ayla is "the responsible one". They are forced to make an emergency landing on Korbal. Garth tries to be helpful but annoys big brother Mekt; this early we see Mekt has anger management issues. Interestingly, Ayla is the one who suggests using the lightning beasts to recharge the ship's capacitor. Before they can act on it, lightning beats sneak up on all three... and then Garth wakes up. Only a dream! He helpfully tells us it has been three years. He also tells us he ran away from home. Cut to Braal. Rokk Krinn, nicknamed "Cosmic Boy", is being interviewed. (Glad the Cosmic Boy name came from his Magnoball career. As code names go, I always found it pretty bad - not descriptive of his powers at all, and Cos doesn't have the iconic hero status of Superman or Wonder Woman to excuse him... I'm looking at you also, Ultra Boy!) Ah, the 30th century press is so tabloid-like, as Cos gets grilled on his little brother and on magno-skater Sindy Paller. And someone asks him about his debt structure. Rokk's manager Mr. Cuspin cuts that question off! Rokk gets goaded by someone into demonstrating his skills, so he uses the metal on the guy's clothes to launch him into the air. Hah! As Rokk gets onto his flight, he sees that Titan is the next stop, and worries about Braal-Titan relations. Easter egg time - we see a Sklarian, an alien from the Alien series, and someone who looks like late 5YL Brainiac 5 after Glorith aged him! On to Titan, where Imra Ardeen, top Science Police cadet, is mentally probing three suspects over a theft. She says none of them is giving off any information about the stolen goods. A Science Police buddy and someone - I'll assume the proprietor? - give her a hard time. Imra then picks up thoughts from the proprietor about the black market. The proprietor tries to get away, only for Imra to show off her fighting skills and take her down. And apparently, this was Imra's final test; passing it means she gets to join the Science Police on Earth! Back on the ship. Garth meets Rokk, and they hit it off (awww). Garth reveals he is looking for his brother. Their conversation is interrupted by RJ Brande's arrival. Brande is kind of like that cool but slightly loud uncle everyone has - he waves off any "special treatment", but does it loudly enough that most of the ship can here. He spends time talking to passengers too, asking them how they are. Nice guy. Rokk gets starstruck and talks about how Brande invented Stargates, which are interstellar teleportation devices. They jump quickly to Titan, where Imra gets on. Garth has lustful thoughts; as Imra passes by she gives him the evil eye and tells him not to think about it. Gee, is it just me or is she being nosy? I mean, it's not like Garth was making a scene. Garth has the grace to be embarrassed instead of blaming her. We also see the reappearance of the mandatory Saturn ID that marks telepaths, and we see people leaving their seats to get away from Imra. Hmmm. Well, I wouldn't be very comfortable either. Then on Earth... Well, we know the drill. Imra picks up thoughts of assassins sent to kill Brande. Her warning gives enough time for Garth and Rokk to act, saving Brande and catching the bad guys. Rokk and Garth impress each other (aww). Imra is whisked away by the Science Police; Garth disappears because he is technically a runaway. Brande's partner Doyle and Luornu appear, making long-time Legion fans wet themselves in excitement. Fast forward to Brande meeting with United Planets president Chu. Chu tries to convince Brande to hand over the secrets of the Stargates, but Brande is shrewd enough not to let go of his moneymaker. Instead, he offers to finance a symbol of unity for the young United Planets - and we see he has been doodling the familiar Legion logo. Who knew Brande had an artistic side? At SP HQ, Imra is being given menial tasks by Commander Hagbard. Another SP officer gossips to Shvaughn that Imra will never rise, because Hagbard hates Titanians. Shvaughn whispers back that they have to be careful, as Imra can read thoughts. Lournu - revealed to be Brande's personal assistant - approaches a disgruntled Imra with an offer... Rokk is being given a hard time by his trainer/manager. Another, more flirtatious Luronu (must be Purple! Just like the SW6 version) approaches him with an offer. Garth is in jail being bullied by a few goons. Apparently, Garth was making trouble at Black Mace's place (sadly, none of the goons look like other members of the Taurus Gang). Poor Garth gets a bucketful of what looks like urine (ewwww) in his face. Luornu picks him up just in time. She posts bail, so I have no idea what happened to Garth's charges or what he was charged with. The three reunite in Brande's office. Cuspin leers at Imra; she responds by outing him to Rokk. Cuspin has been channeling Rokk's earnings to pay off Cuspin's gambling debts. Yikes! An angry Cuspin attacks Imra; Garth and Rokk stop him, and Rokk tells Cuspin they are through. Rokk is kind of grateful, but does tell Imra she seems nosy (yeah, just what I was thinking; glad the writers addressed it). Imra excuses herself by saying that strong or lewd thoughts are easily picked up by telepaths, and she only really delves deeper when that happens. Brande makes his entrance by showing holos of Superman, Wonder Woman, Batman and Flash. Brande gives them the pep talk/sales pitch. Form a team of heroes that the galaxy can rally around; help others. Try it out, and see what happens. Maybe, just maybe, they are meant to make magic. Dang! It's quite a good talk if I say so myself. And all three agree. Last page - shadowy figure says his assassins failed. He sends an underling to tell their masters. And appoints another underling to take underling 1's place, because the masters won't be forgiving. Cold. Aaaaaaand shadowy figure is Doyle... and he is still planning something! Thoughts:I can see why the Postboot might be a bit of a hard sell. After all, we're coming off the End of an Era, where we see our beloved Legionnaires fading into white. Like waking from a blissful dream... Garth Ranzz's dream is anything bit blissful. He flashbacks to when he and his siblings were on Korbal. This time, all three of them were there - Garth, Ayla and Mekt act like "normal" siblings would in our day and age. Garth has some sort of hero worship for Mekt despite his solo status; he obviously looks up to her more than he does Ayla. And he's a runaway, uh-oh. Super sports star Rokk Krinn is next. Nice to know that despite his status, he's still quite a bit of a nice guy who cares deeply for his family. Note the Easter Eggs on page 5 - an Alien from the Aliens series, a guy in the bottom left corner who looks a lot like Vandal Savage but is also dressed like the X-Men's Sebastian Shaw, and a guy who resembles Brainiac 5 from the Legion on the Run stories. There's also a Sklarian, though she doesn't dress like Kono did. I wonder how many readers freaked at these little throwaway cameos? Lots of Legion Worlds mentioned: Tharn (the Sorceror's World), Imsk, Zuun, and of course Winath and Titan. Again, I wonder how many readers freaked at the thoughts that the White Witch, Shrinking Violet or Timber Wolf might be re-written as Legion founders this time? Next up is Imra Ardeen. Her telepathy isn't particularly impressive, in this scene. Maybe it's because we're used to such power levels from her and similar telepaths like the Martian Manhunter. I have to echo the SPs: "And she's Titan's best telepath?" All she demonstrates here is the ability to read minds. We don't know enough about the "benchmark" level of telepathy here to tell if what she did here is supposed to be impressive. Maybe picking up a stray thought is supposed to be, I don't know. Her combat skills are impressive though - she took down the culprit without harming her, as the culprit can still walk in the very next panel. We see R.J. Brande close up, and he seems very authentic. I certainly like him here more than I did the Preboot version. His vibe is like that of the jolly, kind, rich old uncle who wows you with interesting stories on family reunions. Stargates are introduced, and I like how they both open up and restrict space travel at the same time. This opens the writers to have future stories set in remote areas of space without Stargate access, for example. Now Legionnaires can get lost in space in a more plausible manner! Here comes Imra, being nosey again. Her mind-reading of Garth helps explain why Titanians need to wear a Saturn badge - if someone could and would peek into your mind uninvited, wouldn't you like to know? I have often wondered why other planets don't need to wear an ID. Besides Durlans (which will be touched on in future issues), I'd think that I'd want to know if the sentient beside me is a Daxamite! (shameless plug - I explored that idea in my Andromeda post for "Loss", though instead of an ID I had them wear a red-sun bracelet). And it looks like the Garth-Imra romance won't be a love-at-first-sight one! More like lust. Oh, Garth. Thinking such adult thoughts! I also dare say that the Rokk-Garth friendship is off to a great start, and in these few pages has been highlighted more than it has in the entire Adventure run! Nosey Imra strikes again, but this time she saves RJ Brande's life! She IS nosey enough to catch Rokk and Garth mentally complimenting each other though. What?! Can't two guys get some privacy as they mentally admire each others' [strike]equipment[/strike] powers? And RJ Brande's status as a visionary is highlighted once more, as only he sees the potential of these three working together. He acts fast, sending a very familiar face to gather the three (hi Luornu!). Though her powers aren't made obvious here, as she doesn't merge into three. Her personality differences are made obvious as well - the Luornu with Rokk flirts with her target, while the Luornu who gets Garth is all business-like. I do wonder why Garth didn't just zap his assailants. He could have, it's not like they're wearing full-body armor! I empathize with Imra as well. She's clearly competent and motivated, yet she's tasked with menial jobs. It's fair, though the mention of Hagbard (another familiar name, though I can tell you right now he won't do much for the rest of this continuity) hating Titanians doesn't sound so good. We also see Shvaughn Erin, and it's interesting to meet her at a time when she isn't a fan of the Legion yet. Let's see how this turns out! And we have the gathering. Wait, Luornu isn't joining them yet? What?! Come oooooooon! Oh, and Cuspin's a rat. Tsk tsk. Where will this go, I wonder? It's a tad convenient that he's exposed so quickly; and I'm left wondering where this will lead. Why even introduce him? Perhaps it was to add a touch of realism - Rokk is barely an adult, after all, and even veteran athletes need a manager and trainer. Having the Legion be inspired by multiple 20th century heroes (interesting that the Flash is the 4th hero, and not G.L. or J'Onn) is a good move, and touches on the rich legacy of all of them. The scene with the 3 agreeing to Brande's proposition is somewhat subdued and not exactly a big, rip-roaring Long Live the Legion moment. Which makes sense in this context; Rokk and Imra are turning their backs on their chosen careers and Garth is technically a runaway. Maybe that's why Cuspin was included; to make Rokk's decision more plausible. Imra's isn't surprising, since she's obviously not satisfied with her first day with the SPs. Garth? I think he's mostly along just to get another shot at Imra. All in all a rich first issue. Old Legion fans will be thrilled at the possibilities (Luornu is here! Shvaughn Erin is here! RJ Brande will play a bigger role it seems! And the 3 Founders... don't like each other yet!) And there's enough here to thrill a new reader as well, especially with the brains of RJ's assassination revealed to be his business partner!! But there's a looming mystery, as he isn't doing it just for himself. Uh-oh! What sinister forces are at work here? And why is President Chu in the background when Doyle's face is revealed? *Gasp*, is SHE behind this??? The art is a tad rough, but serviceable. The Legionnaires look young, and I for one am pleased that Rokk and Garth aren't musclebound gym bunnies and that Imra's cleavage doesn't look like a pair of overripe fruit. It's also nice to see the Legionnaires acting (and being treated like) teens. There wasn't much of this at all during the old "Super-Hero club" days, was there?
Holy Cats of Egypt!
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Re: Re-Reading the Legion: Archive 34
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This issue really does feel like a fresh beginning, while keeping essential elements of the Legion story - the three founders and their origins, R.J. Brande, the assassination attempt. However, this origin story provides layers of information which both fill in the past and set the stage for future developments. It's a fine example of how to break from history but respect that past.
The three seem really young, they look like real teenagers. Rokk is perhaps the most innocent of the three, so earnest and upstanding but totally duped by his slimeball manager. I liked the portrayal of the Ranzz kids: Mekt the wild older brother with no obvious sign of animosity towards his siblings, Ayla the quiet and reasonable one and Garth breaking all the rules to find his big brother. Imra's backstory is more complex as well, presenting her SP affiliation (which would have involved some police training) and the fear with which Titanians are regarded. The interaction between them feels authentic, the two guys hitting it off and Imra stand-offish, because of her innate personality as well as being from Titan.
Luornu is a surprise as R.J.'s assistant; she's brought into the story in a new way, which also gives clues as to her personality and abilities.
This is a different galaxy. The U.P. is new and fragile. Braal and Titan are enemies. Stargates exist. There's an Earthgov president who seems to have her own agenda. But R.J. is still R.J., with his confidence and optimism. It's off to a great start!
Holy Cats of Egypt!
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Re: Re-Reading the Legion: Archive 34
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Joined: Nov 2003
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Wanderer
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Wanderer
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One thing that sticks to me from the opening scene of LSH # 0 is how perfectly it would work as the opening (say, pre-credits) scene of a Legion TV series. Introduce viewers to the world through the eyes of the guy looking for his runaway brother...instantly relatable character.
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Re: Re-Reading the Legion: Archive 34
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Joined: Sep 2005
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Legionnaire!
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Legionnaire!
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I remember buying L* 33, then circling back and buying all the rest of them from the 0 issues as I could find them. Not being super familiar with the Legion at this point made these first stories gold for me.
These had a lot of appeal - it was a great blend of the SciFi at the time (STTNG, B5, etc) with Superheroes and nice mix of teen drama.
I found all three characters likeable in their own way but very distinctive.
To FC's point, it was also a great universe origin story. We see a cosmopolitan multi-racial culture spread across worlds that are all apparently within a day's journey from each other via the startgates, so we have an idea of the rules of this new world. I actually enjoyed Immonen's art for this issue.
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Re: Re-Reading the Legion: Archive 34
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Joined: Jul 2003
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Trap Timer
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The thing that strikes me is that this issue retells two of the most frequently retold Legion stories (the Ranzz origin and the Brande assassination attempt), and yet it remains one of the best versions of both of those stories.
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Re: Re-Reading the Legion: Archive 34
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Legionnaire!
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Legionnaire!
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Also an interesting point that I forgot to mention before - the would-be assassins are wearing jumpers with pink triangles on them. I wondered if that was supposed to bear any relation to the White Triangle organization that was going to be shown in more prominence later? Or it could be coincidental and the symbols are just used for their cover company.
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Re: Re-Reading the Legion: Archive 34
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Legionnaires 0 Close Encounters Issue informationSummary: Things are speeding up for the Legion - they're formally introduced/marketed to the UP and the team isn't quite receiving a warm welcome from all sectors. Can they foil a terrorist attack on the delegates and achieve respect and acceptance? Familiar faces Tinya Wazzo and Luornu Durgo are in the right place at the right time, and the issue closes with the introductions of 6 more possible new members. Thoughts: We start with an infomercial of the 3 founders. Cosmic Boy, interestingly, is the one most shocked - yet he should be the one most used to being in the spotlight. The second shot makes it seem like he's flying; some clever editing or is he using his magnetism to "fly"? Botk Rokk and Imra are 15, a year older than Garth. They both do seem more level-headed, but it's probably because of their life experiences (Rokk supporting his family, Imra in intense study) than a function of their age. Garth was supposed to be called "Lightning Lad" but marketing changed his name to Live Wire because it was fresher. They probably didn't mess with the "Cosmic Boy" codename for Rokk because he was already known by it. I guess they couldn't come up with anything else for Saturn Girl. Of course, in real life we know they just copied the codenames the 3 Founders' SW6 counterparts had. Mr. Brande, to his credit, answers Imra as an adult would to an equal. I find him so well-written that even I call him "Mr." Brande! It just doesn't seem right callimg him RJ, he's so respectable. Marla Latham reappears as well. Preboot I think he only appeared twice, once in the story introducing Ultra Boy and the other when he was framed for murder. It's good to see him taking a bigger role here, and it makes sense as Mr. Brande doesn't have the free time to handle all the details. So the 3 Founders designed their own outfits? That's the implication, at least. Yet they didn't seem to have picked their own codenames. Not sure what the point is of keeping Doyle's face in shadow; we already know who he is. In the first panel of the page you can see him clearly as well. Artistic license? Tinya Wazzo is here! Nice to see a familiar face again. Boy, is her mom scary. Grabbing her by the ear, what? I'm not sure if the other delegates are surprised that she can phase, or that she phased through the UP globe itself (based on how Winema reacts, possibly the latter). You can even see the guy beside her facepalming. RJ Brande earns cool points again for thinking that the new uniforms are cool. I always did take issue with the use of the word "uniform" though; they're not uniforms because they aren't identical. There's a sort of central-stripe with outer colors design, but they are hardly uniforms. The Legionnaires face a tough crowd, and they know it. As many teens do, they try to seek approval but at least they're doing it the right way. I am much more impressed with Imra now than I was last issue, as she was able to scan the minds of dozens of sentients in a very short time. I take back what I said about her not being all that powerful! She loses a few points, though, for blabbing out about the bomb. As Garth said, "smooth move". Frankly, besides her alerting everyone about the Brande assassination attempt (which was needed to prevent his death), she could have been more cautious both against Cuspin and against the jewel thief on Titan. But oh well. Garth is a little reckless as well, though he does have a point -blowing out a wall could have injured more people and it would have been harder to get rid of the bomb without the altitude. Cosmic Boy takes charge and gets the three of them working together well despite their inexperience and the little blame games going on. Luornu also pulls an amazing save, one that she couldn't have without her triplicating abilities. You go, girl! And props to RJ Brande for trying to save the President himself. Imra strikes again, catching the crooks. I don't mind so much that she doesn't show the ability to shut down minds or stuff, her thought-scanning is already very useful. Tinya jumps right into the fray! Good thing Garth picked up on her intangibility and fried the bad guy. She totally earned her stripes and her (future) flight ring here, and her line makes it clear she wants to earn the respect of her MOM. Her mom, by the way, is totally overbearing but means well - it's a tough combination to deal with. And so the Legion grows by two, with Apparition and Triad quickly joining the ranks and the UP (or at least the crowd here) fully behind them. Not a bad start huh? Saving the UP assembly from a bomb sure earns you a lot of cred. But hold, what do we have here? Chu wants to send them in a mission - and to prep them she wants to add another half dozen Legionnaires! In short order we get familiar faces Gim Allon, Lyle Norg, Querl Dox and KID QUANTUM? Uh-oh, we all know how that turned out. There's also a mysterious covered figure; I'm sure old-time fans familiar with the Preboot Legion's joining order guessed it would be Reep Daggle. And new girl Jenni Ognats, who has super speed apparently. Star Boy is also mentioned, but he's passed up in favor of Kid Quantum. Why? Perhaps the Xantihans felt he was the one they could "spare" the most, as they made a big deal out of not weakening their own forces. Gim is also a science cop; will he and Imra have different approaches to their work? His growth power is fully accepted by his teammates, but that may be because he is a Science Cop. They might react differently if he becomes a Legionnaire. Lyle is sneaky and mischievous, more so than his Preboot or SW6 counterparts were. And Brainy... he hasn't usually been depicted as this preoccupied and borderline rude. well, this is gonna be very interesting. I'm sure a lot of old-time Legion fans were excited; we end the issue with 5 Legionnaires and 6 more on the way, plus Ayla Ranzz, Star Boy (and Atmos) all existing in this new continuity. Several elements are the same, with the Legionnaires mostly having the same identities and powers and even joining in roughly the same order they did Preboot. What's new, as HWW pointed out, is the Legionnaires are acting more like teens with "typical" teen problems like overbearing moms and unrequited crushes and even chips on their shoulders. There is enough to hook some new readers as well, and I think having a cast of 5 + 6 = 11 Legionnaires is just the right number for now; enough to seem like a Legion but not enough to overwhelm. The supporting cast is turning out pretty nicely, too. A solid issue, but then again not a rip-roaring LONG LIVE THE LEGION one. The team isn't charging into greatness so much as slowly easing itself into it, and I think the writers wanted to keep it that way so we could experience their growing pains firsthand.
Holy Cats of Egypt!
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Re: Re-Reading the Legion: Archive 34
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A couple things I noticed this time: Imra's civilian clothes are yellow and green, a nod to her very first appearance in Adventure 247. Luornu is dressed in purple and white - no orange. Was orange the more daring of her three personalities and she's toning it down as RJ's assistant?
Another minor point is the scene in which Brainy is calling out co-ordinates to Rond: he says "zed-zed-five", the British (and Canadian) version of the letter Z.
As IB noted, Rokk is the most uncomfortable of the three with the promotional holo - Garth has no qualms about his parents finding out where he is now. Rokk is possibly a lot more naive than his original version; we know his manager is cheating him. Maybe he's just doing what he's told at this point.
We learn that the United Planets depend on the stargates to maintain their union, which explains why RJ holds such influence. We also get a hint of future stories/problems when one of the terrorists calls Tinya an "alien freak". Gaseous Lad mentioned the pink triangle on one of the assassins in the LSH issue, which does hint (foreshadowing? coincidence?) at the yet-to-be-revealed White Triangle.
I like that the kids chose their own costumes and, apparently, were proactive in asking Tinya and Luornu to join. Once they were five, it looks like the UP moved quickly to make sure the adults selected their planet's Legion representative. We only see the actual message at the very end, as Brainy dumps it in a bin, but it's clear before this that each character is being drafted.
The scene with Gim and the other SPs show him as one of the guys and modest as well. This Gim already seems more self-assured than the old Gim Allon. Lyle Norg is back, with a more charming if not impish personality. These are good changes made to the original characters - and they're accomplished with one or two panels.
In the space of two issues, they've built a team with distinctive personalities, built a United Planets, developed a range of supporting characters and set the stage for more than a couple of plots. Well done.
Holy Cats of Egypt!
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Re: Re-Reading the Legion: Archive 34
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Joined: May 2013
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Wanderer
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Wanderer
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LSH #0 (posted just in time to be after the next issue discussion starts. Oh well.)
This is a great origin/restart story. It is interesting and exciting, has action but not too much, gives us details of the setting but in an organic fluid way that doesn't cross the line to monologue, introduces the characters in a dynamic way that shows us the main players with their backgrounds and motivations, and leaves us with a threat and mystery. Great stuff. I am a long term fan but I imagine that this provided an excellent starting point for a new fan. If you have to have a reboot then this is the way to do it.
I also like how they integrated that old story of Luornu demonstrating her power by meeting each legionnaire separately. (Where was that again? Found it. It's in the origin story in Superboy #147) Even though we don't see her re-integrating she has clearly confused the two guys as they hold up one finger and three fingers when they enter Brande's office and only see one of her after just seeing three. A nice subtly tipoff to those in the know and a tiny mystery to those not.
I really like how the founders are portrayed here, each with their own characters starting to come out and obviously young without being silly as youth are sometimes portrayed. (At first I was minorly bothered by Imra's changing hair length until I realised that she had it done before she left Titan for her new job, a new shorter more mature looking style for her SP position.) Which is a good point to comment on the beautiful art. I have long enjoyed Immonen's work but it is on display here doing a wonderful job.
There are other subtle touches here too like Garth jumping protectively in front of Imra with a bit of surprise on her face, perhaps seeing that his attraction is more than just skin deep? The "Cosmic Boy" reasoning and mandatory Saturn ID are also good touches to give reasons for what has been ignored or explained around for years. I also like the change from star-making to "stargate" travel providing Brande's wealth and a great story setting for a UP that is only just forming.
I had forgotten how much I enjoyed this issue. Bring on the next!
Last edited by stile86; 06/01/21 03:50 AM.
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Re: Re-Reading the Legion: Archive 34
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Joined: Oct 2003
Posts: 84,973
Unseen, not unheard
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Unseen, not unheard
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thanks for building on my earlier re-reads, all! Appreciate the effort and discussion with me Ayla being the responsible one, as FC commented, agree. I also like her touch of... sarcasm? when addressing her brothers (was it here she said, excuse me for being the only one who studies?) indeed, the characterizations. Rokk, from Day 1, takes off from his 5YL/SW6 characterization as the "best leader ever" by being responsible and thoughtful. Imra also has shades of the 5YL "iron butt" figure - perhaps even more so than under 5YL. but also as with 5YL, she has her human side for sure - the panel with other passengers avoiding her, shows a small grimace. Imra accepts it, but she's not happy with it. and Garth has a bit of the "small town kid" naivete about him. Also as noted by FC and stile among others, a lot of little touches make their way into each character introduction - and indeed, in a very few panels we already get strong hints of the personalities of most, if not all, of them! A great beginning, as even those who have absolutely no experience with the Legion can ease themselves in without being overwhelmed. FC, on your Q re Triad. Purple was actually the daring one, with Orange being the shy one. Interesting thought on why Lu would choose Purple that day... perhaps she alternates. I need to dig my issues out but I do think we see her in orange on another occasion. on a side note, my early summaries were too short IMO, really summarizing the gist of the issue... the meat is in the Thoughts part. my summaries get more comprehensive in later issues.
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Re: Re-Reading the Legion: Archive 34
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Joined: May 2013
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Wanderer
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Wanderer
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Legionnaires #0
This was a good issue but it didn't stand out as great as the first one, at least to me. Still it did a good job of moving the establishing story along. It seems that they were also careful to write it such that if a reader had not picked up LSH #0 they could still get most of the story from here thanks in part to the "infotainment" at the start.
I too appreciate that they are still learning how to do their new job and work together and haven't got it all nailed down yet.
The reaction of some of the delegates to what they see as children being thrust in to this role makes sense, as does their relief and apparent enthusiasm when they save the day.
I liked this introduction of Tinya, quite different to any previous portrayal regarding her family and background but still fitting in with past character.
Garth sending electric shock through his feet and the liquid puddle he is standing in is a cute idea. I don't think I've seen this before. When the LSV had Ayla locked up gauntlets were enough but if the lightning can be transmitted from any part of the body it offers more opportunities. (although Ayla had her "light weight" powers at the start of that so who knows)
It's fun seeing the familiar names in the SPs but I can't see Gigi dating any without being looked at as a cradle snatcher.
The issue was seeming a bit short until the last few "recruitment" pages which I had forgotten about. Quite a fun montage (not really a montage but storywise that's what it feels like).
The Legion is forming and it is obvious this is just the beginning.
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Re: Re-Reading the Legion: Archive 34
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Wanderer
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I also liked Brande's portrayal. He really comes off as a confident older man who has made his way in the world and one who you can really trust but one to look out for if you get on his wrong side.
I like the uniforms. I am happy with that name because they are all variations on a theme. They are of course the same ones developed for the original SW6 Legionnaires title as are the codenames selected, but I suppose that makes sense. We are only a year or so past that and no point reinventing the wheel for a third time is there. (What's that? Someone suggesting there will be a third reinvention and maybe even a fourth or more? Nah why would they do such a thing?)
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Re: Re-Reading the Legion: Archive 34
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Legionnaire!
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LOL
All good points, stile. Legionnaires 0 was also our regular introduction to Jeff Moy as the regular artist on the title, which he would remain for almost 5 years. I believe he also penciled the earlier annual where the Legionnaires were depicted in a feudal society, which is one of my favorite elseworlds stories.
The one thing I didn't like about the art in this issue is that Moy's Gigi looks a LOT like Luornu, and I was confused. The colorist also goofs here, as it appears she has purple skin on one page until she takes off her helmet.
I enjoyed the rationale that the uniforms came from a common theme that then allowed the Legionnaires to adapt based on their powers & personalities.
Tinya's introduction also brought in another significant character for the Reboot in Winema Wazzo, her overbearing politician mother who almost can be put into the category of recurring villain with her constant threat of dispersing the Legion. She would develop well into a character I would love to hate, and that has a good start here.
L* 0 had a great pace, and the gradual intro of the new team members was a practice that would continue over that first year. Two issues in and the Legion already has five with about five more in the wings - including our first meeting of XS!
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Re: Re-Reading the Legion: Archive 34
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I believe he also penciled the earlier annual where the Legionnaires were depicted in a feudal society, which is one of my favorite elseworlds stories. Wow, I never realised Jeff Moy worked on that annual! I always thought Paul Pelletier did the whole thing himself, but yeah it was a pretty awesome story
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Re: Re-Reading the Legion: Archive 34
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Joined: Oct 2003
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Unseen, not unheard
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Unseen, not unheard
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Good point GL, about Triad and Gigi having similar looks and hairstyles!
I agree with stile's assessment of RJ Brande. Frankly, Brande was one of the best things about the Reboot - and he plays a much greater role with the team now IMO, we saw him relatively rarely in the Preboot (though I do think his "visionary"-ness was expanded on 5YL).
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Re: Re-Reading the Legion: Archive 34
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Legion of Super-Heroes 62 Forced Friends, Deadly Consequences Issue informationSummary: The Legion's membership has doubled, with Cosmic Boy, Live Wire, Saturn Girl, Apparition and Triad being joined by Leviathan, Chameleon, XS, Invisible Kid and Kid Quantum. Leviathan is appointed Legion leader, and they are quickly thrown into their first mission without the chance to really get to know one another. They investigate a series of spaceship disappearances, and what they find is pretty scary... Can the untested team pull together and survive this? Not all of them will. Thoughts: Anyone familiar with the v4 Legion must already have had an inkling as to how this issue would end. Heck, the title even hints so! Ah, the VR room! If I were a Legionnaire I'd spend a lot of time there with the others, too! Aside from doing naughty stuff with Condo and Lyle (and Blaze, how could I leave him out of it?), it'd be great for bonding and for developing teamwork with the rest. I don't know what to think about the girls' derision of the VR room. Short-sighted, perhaps, but they do raise a lot of interesting questions. How would the VR room create a "mind" for Imra to read, or objects for Tinya to phase through? I love that they played a prank on the boys, though. The panel on the next page shows a great snapshot of what the UP thinks about the Legion. Interesting that Lu among the girls, and Cos among the (two) guys are the ones attracting the opposite sex. More easter eggs: Data and someone else from Star Trek, the 3 Stooges, and a guy in a sleeveless red shirt who looks a lot like Mon-El or Superboy. Oh, Lu! Why does Lu Neutral react like that when Lu Purple gives their number? Either she doesn't really want to date that guy (despite acting all flattered), or she's worried Lu Purple will "go behind her back"? Next we have an illuminating next few pages that characterize the "next 5" Legionnaires: 1) Leviathan is a take-charge dude, but I wouldn't quite call him a leader yet. Act first, talk later? Definitely different from previous Gims. "Who do you think you are?" Oh, I dunno, just the founder of YOUR team. "Our" team, he says. I guess the UP holds more stock with him than the other Legionnaires do. 2) Kid Quantum has a big ego and is extremely unlikable. Uh-oh. "Team?" he says. Nasshead. 3) XS has a terrible codename IMO (XS = Excess? okay...) though using only 2 letters does fit her "rushed" speed powers. I for one like the "talking fast" bit. She could probably have taken on Cham by herself, but running for the others shows she's either a very team-oriented gal or that she's afraid to act on her own. Do I see a little hero worship of Cos too? She seems mighty disappointed when he doesn't exactly welcome her with open arms. 4) Cham can't speak Interlac, great. We do know he's peaceful enough since he only shifts in self-defense, and Lyle was able to talk him down. 5) Lyle is kind of sneaky, keeping himself invisible the whole time. He's smart, speaking Durlan well enough to communicate with Cham. Confident, too. Maybe a bit... aloof? And sarcastic, for sure. Cos continues to be the voice of reason (being elected by the other 4), while Garth is both a bit of a hothead though sensible enough to wait for Cos' lead. Imra is willing to support her friend Cos, as well. Dissension in the ranks? Even Jenni and Lyle seem a bit put off by Gim's priorities. Big glory, huh? Heh, Starsector 247-A! Tinya and Lu already have a budding friendship, like their Preboot counterparts supposedly did. Gim makes his first bad call of the mission. Splitting up so soon? Didn't he ever watch horror movies? It's not really that bad a call, but his team-ups are questionable. He wants Lyle to "watch the Durlan" (who by the way IS A FULL-FLEDGED LEGIONNAIRE, HELLO!) but doesn't send a third with them. Cosmic Boy, the other team member who's shown the best leadership skills so far, is in the same subteam as him. Seems very unbalanced to me. Two pages later, two of the subteams meet up again. I was hoping we'd get a bit more characterization with the smaller teams, but I guess they didn't have the space. I like how Lyle's invisibility doesn't make him a Mary Sue here. He's a valuable team member, but he's not Batman. Wow, nice tackle from Apparition there! I'd guess she knows how to fight! And good for her, telling Kid Quantum off like that. Gim's battle tactics suck. Cos, Lyle and even Garth take charge more than he does, and he doesn't even have the sense to shrink down. I'm guessing these "drone" things aren't alive, because a) Cos can nab them with his magnetism, suggesting they're metallic; b) they explode when crashing into walls; and c) the Legionnaires blow them up (though I doubt they have a Legion code yet). Kid Quantum's belt power's running low already? How long have they been there anyway? He also makes the classic movie villain mistake of standing there AND TAUNTING HIS OPPONENT. Idiot. Oh well, here it goes... Gim earns points back for admitting he made some mistakes (though I, like Cos, don't blame him totally - James was really difficult to work with and they were thrown into the deep end too soon!) He earns even more props for offering to resign. Cos earns MAJOR props for acting like a true leader and encouraging Gim. Now THAT is a true leader. The cast of 10 Legionnaires is handled well, with everyone getting something to do and some additional characterization. Besides James, I like how they mesh well with each other and in a realistic manner. All in all a solid story with good pacing and action and a promise for more - you just know this isn't the last we've seen of Tangleweb!
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Re: Re-Reading the Legion: Archive 34
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A few things stood out: the story seemed really long, in a good way. A lot happened, new characters, a mission, a death and plenty of personality.
The death of Kid Quantum was rather surprising. So soon; I knew it happened, but didn't remember it was in this issue. He was set up to take a fall with that carelessness and arrogance, but it was bold of the writers to kill him off rather than disable him and have him be required to leave the team. A big dose of reality there.
The integration of the new members was so well done. Having lived through a couple of corporate mergers, it brought back memories of the new boss being dropped into the group by upper management, the ruffled feathers, the "let's just get on with it" attitude of most of the team. Rokk really displayed his maturity here by backing off gracefully, later accepting to be leader and encouraging Gim to stay.
The anti-Durlan sentiment was also a plus for the story. This isn't one big happy Legion from the get-go; the visceral hatred/fear of the Durlan is an indication of what a challenge this United Planets project will be. Knowing how the Durlan problem eventually plays out, I really enjoyed these scenes of Cham unable to communicate.
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Re: Re-Reading the Legion: Archive 34
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Legionnaire!
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The corporate merger analogy is apt, FC. What jumped out to me at this issue was the core team that we met with the zero issues is coming together personality-wise, then are - surprise! - given five more members who have even less cohesion and forced to work under the new boss, given that role just because of his background.
Its revealed interestingly too - the core team is bonding, then revealed to be rock stars, then Cos finds out he's been releived of duty. Leviathan apparently never went to any kind of leadership training during his SP academy days. He's pretty bad.
The smashing together of the new personalities predictably ends in disaster, which becomes the first callback to earlier Legions when KQ I is killed.
Cham's reveal is a GREAT foreshadowing of the Xenophobia that would be taking center stage going forward.
Apparition shows off a great ability here to be able to phase only PART of her body when saving KQ's bacon.
And then finally, Rokk shows off his real superpower - his leadership skills. I guess I understand why he eventually steps down and doesn't want to do the job anymore, but the kid's a natural. I would always feel bad for anyone else in the role with him on the team.
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Re: Re-Reading the Legion: Archive 34
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Legionnaires 19 The Quick and the Dead Issue InformationSummary: Wait, we already had a death last issue! Don't tell me it isn't over? The team deals with Kid Quantum's death and explores some of the possible political consequences. XS also has to deal with her panicking during a mission last issue - and she gets her chance when only she among the team is left able to act during an attack on Kid Quantum's funeral. Thoughts: My first thought was: wait, they CAN'T possibly kill XS! She's all-new, arguably the most powerful of the current Legionnaires, and IMO a very sympathetic character! Plus she's (besides Cham) the only non-caucasian left in the cast (besides the Asian Chu)! Our new hero, XS, is heavily featured on the cover. Jeff Moy also does cover art, and I think his cover is much more gorgeous than his interiors are right now. I don't know if it's the inking. I like that the issue starts with discussions from "men on the street" about the Legion. Makes sense there would be some skeptics. The blue alien woman with no eyes is slightly creepy. I know I've seen some science fiction shows with eyeless androids, but I don't think this one is. We have about 2/3 of a page with RJ rightly expressing outrage, and the Legionnaires are 100% behind him! Well, maybe not Leviathan. Apparition and Triad are quite sneaky and have the makings of good Espionage Squad members. Oh Tinya, the Incredibles would have a lot to say about getting caught by your cape. Luornu proves that she's a Legionnaire for more than just her power; she very cleverly uses the security systems to her advantage! RJ gives props where props are due, crediting Gim for being able to admit his mistakes. Ah, so that's what happened to Brainy. And he used to work for RJ? Whoa. Small cosmos. Did Imra just cough up BLOOD? This scene highlights the dangers of telepathy - it's a double-edged sword. To her credit, Imra takes it and even tries to stop Garth's more unusual method. To Garth's credit, he definitely exercised enough care to avoid hitting them. I know Jenni was scared, but could she possibly have dodged the draft? Seems unlikely given how the draft notice was phrased. Okay, so she panicked momentarily. It's good that Cos picked up on it, but I wouldn't really call it cowardice. She ran back right away and I think her decision to leave was spurred mostly by James' death than by her moment of panic. Highly convenient for Doyle's viewscreen to pop on just when his name was mentioned. Maybe he set it to do just that. Half the money? Frankly, even only half the money Brande Industries makes is quite a lot! I'm not sure why Lyle had to instruct Cham to shapeshift when the blaster was pointed at him. Maybe Cham wasn't in any real danger from said blaster? And Lyle was obviously trying to scare Doyle into surrendering, because last issue proved that Cham's fairly peaceful. Nice to see some reality in the transference of "old Earth customs". We also have a lot of modern practices whose origins we don't really know. Also nice to see intertron reintroduced. Whew, seeing that bomb explode in slow motion was pretty amazing. Sadly, poor James' body is now kaput. I'd like to think that some of the faces in the crowd are the Cullen family and at least some Xanthu officials and Amazers - with Stargates there's no excuse for them to be absent. Of course, you'd expect the Cullens to be front and center with the Legionnaires. XS shows smarts in prioritizing - she saves Chu and RJ first. The stasis field doesn't extend outside the immediate bomb zone; why doesn't anyone in the crowd react? Or is everything just happening that fast? Good illustration of XS' speed here - wow, the assassins really underestimated her. I like the scene with Cos saving Jenni back - good illustration of teamwork. She's the star of the day, for sure. Finally, we;re introduced to Mano, the first familiar big-name villain to be reintroduced. This is a very different Mano; the old one destroyed his homeworld out of spite, while this one did out of sadness. On a side note, at least some of the dead Angtuans wear the same outfit that Mano does. A military uniform? I wonder, are the woman and child Mano is cuddling related to him? Or were they just the closest to him? Yikes! Planetary suicide! Did Mano try using his power on himself as well? I would assume he did later on, since he so badly wanted to die too. All in all a good issue. The subplot in the background (who is trying to destabilize the UP?) continues; we get some good focus on the new Legionnaire XS; and Mano is introduced. Not bad for a 22-page comic!
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Re: Re-Reading the Legion: Archive 34
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Good approach to put some focus on the new unknown member XS - we're familiar with the other characters, regardless of their tweaks - and have the opportunity to learn a bit about Jenni's personality and power. Would that Bendis had done the same with his new characters!
RJ doesn't like Chu drafting Legionnaires, but did he expect to hand pick them himself, or just count on attracting members? As Chu points out, letting each planet pick their own Legion rep made them happy and reinforced the U.P. concept..
Garth and Imra appear to be a couple already, at least in his mind. He's very protective of her and it looks like she could use some protection at this early stage in her career.
Brainy is established as the guy who blows things up. RJ is very confident in the kid, despite having gotten nothing out of him but expensive repair bills.
Funny thing with Legion funerals, the families are never present. Maybe this was just a ceremony before the body of James Cullen is sent home. Probably not much to send home after the bomb, but that isn't addressed. It's a sad irony that his stasis belt did him in by not working and now it's wrecked his remains.
Mano's new origin is story is much better, giving him an understandable reason to blow up his planet and making him a more sympathetic character. It's a bit of the Jor-el story trying to warn others of impending doom and failing. That he, the lone survivor, also failed to kill himself along with his planet adds a horrible, tragic layer to his existence. Watch out, McCauley!
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Re: Re-Reading the Legion: Archive 34
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This issue is probably my favorite in the initial run of the reboot before the rest of the team is brought on board. And to your point, FC, the spotlight on the new speedster does a lot to help us understand her character's motivations and fears (in other words, Mr. Bendis - WHY THEY ACT THE WAY THEY DO). The fact that Jenni has fears and anxiety, then we get to see her grow into a hero with many sides to her has always made her one of my favorites. Her stepping up at the funeral is just wonderful. We also get to see the seeds of the Espionage squad with Lyle and Reep taking down Doyle. Illustration wise, for some reason, this is one of Jeff Moy's weakest issues, and I'm not sure why. He and Ron Boyd typically produce clean results. Of course, I am reading this from the Legionnaires Omni, so I don't know if there were any transfer issues or not. RJ doesn't like Chu drafting Legionnaires, but did he expect to hand pick them himself, or just count on attracting members? As Chu points out, letting each planet pick their own Legion rep made them happy and reinforced the U.P. concept..
Garth and Imra appear to be a couple already, at least in his mind. He's very protective of her and it looks like she could use some protection at this early stage in her career.
Funny thing with Legion funerals, the families are never present. Maybe this was just a ceremony before the body of James Cullen is sent home. Probably not much to send home after the bomb, but that isn't addressed. It's a sad irony that his stasis belt did him in by not working and now it's wrecked his remains.
Mano's new origin is story is much better, giving him an understandable reason to blow up his planet and making him a more sympathetic character. It's a bit of the Jor-el story trying to warn others of impending doom and failing. That he, the lone survivor, also failed to kill himself along with his planet adds a horrible, tragic layer to his existence. Watch out, McCauley! I think RJ did, in fact, want to be the person to vet the Legionnaires in conjunction with the team itself. Each planet having a member does indeed give them skin in the game, but it also enables Chu's oversight. Regarding Garth & Imra, I thought this scene was good, but I thought it was somewhat inconsistent with things she does later; one would think that she would have better defense against a bunch of common thugs. But yes, Garth definitely wants them to be a couple. Even though this funeral is the first of the reboot, the second (a memorial service) does at least have the mother of the Legionnaire, and the one after that does actually have the family present. I'm not sure if those future events are outliers or not, but I suspect so. And 100% agreed on Mano - I loved him as part of the Fatal Five, mainly because I thought he was so sympathetic. In fact, that's probably why he was not drafted for the Fatal Five's second go-round with the Legion.
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Re: Re-Reading the Legion: Archive 34
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Joined: Jun 2020
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Substitute
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Ah, Legion 0, the comic that made me fall in love with the Legion for the second time.
I discovered the Legion by reading the Great Darkness Saga, but there was nothing else published in Italy and that's well before the Internet so no chance to ready or learn anything else about them. Some time later I get to read a couple of stories from the 5 year gap and even a bunch of "Who's who" profiles... and I couldn't understand a thing, the Legion was just inaccessible and I just gave up, resigning to one day read the older stories.
Then I got Legion 0 and I was instantly hooked. This might have been lost on people who were familiar with every single little detail of the previous continuity... but the reboot does a really, REALLY good job at selling you that there is this huge world around the Legion! That there's something different from the other superhero comics and yet it embraces that it's a superhero comic.
While there are certainly bad things that can be said about the reboot, it does a fantastic job at slowly introducing the Legion universe. You can jump into this without knowing ANYTHING about them and you don't lose a thing. You don't get an infodump about the lore, you learn things slowly with the characters. That's one thing where it's a superior jumping point when compared to other relaunches. The threeboot comes close, but the reboot had the advantage of having TWO books where it could explore characters and lore... that's huge. That's where the retroboot failed spectacularly, in my opinion. Unless you have extensive knowledge of 30 year old stories, good luck feeling invested in it!
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Re: Re-Reading the Legion: Archive 34
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Then I got Legion 0 and I was instantly hooked. This might have been lost on people who were familiar with every single little detail of the previous continuity... but the reboot does a really, REALLY good job at selling you that there is this huge world around the Legion! That there's something different from the other superhero comics and yet it embraces that it's a superhero comic. Yes, until the reboot happened, the Legion was at the periphery of my comics experience. The interesting thing about this particular reboot, though, was that the issue numbering just kept going from the numbers prior to the zero issues, which in some ways encouraged you to go back and look at earlier issues to get an idea of what had come before, if you liked the relaunch. And of course, if you open that door, there are decades of stories prior to experience that you don't get as much with something like the Threeboot or especially the Bendis book.
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Re: Re-Reading the Legion: Archive 34
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Legion of Super-Heroes 63 Things at Hand Issue InformationSummary: The team gets a major upgrade - a new headquarters. We also meet RJ Brande's rival Leland McCauley, who has problems of his own in the form of a vengeful Mano. Despite the danger, the Legionnaires race to the Moon to stop him. However, they aren't quite prepared for the lengths Mano is willing to go to in order to get revenge. Plus, Brainiac 5 finally joins the team. Thoughts: Uhoh. Mano seemed like such a decent guy last time, but now he's mad! All the deaths are made all the more tragic because a) McCauley is such a big jerk, and b) Mano started off with good intentions. Damn. Tinya has a point here, why WOULD the UP draft a Legionnaire who couldn't speak the language? I think the UP, at this point, is using the Legion primarily as a marketing tool. Maybe they wanted Cham in to appeal to the non-humanoid member planets. The Athramites are annoying and kinda creepy, but Garth, Lu and Lyle running away from them is a bit of on overreaction. Funny, though. Oh, the MMB symbols! I missed those! I do wish Triad had used her triangular chest symbol instead though. I would have expected gravcars to be common issue in the 30th century. Or is Gim marveling at their enhanced speed instead? Oh, that Legion HQ is sweeeeeeeet and I would have reacted exactly the same way. The design borrows heavily from the SW6 Legion's HQ, down to the meeting room. Glad Lyle is there to get Imra to defrost a bit and try the damned VR room already. How does the VR room compensate for possible destruction caused by powers, though? Lightning rods for Garth's lightning bolts, non-magnetic materials for Cos? Ah, a Bugs Bunny cameo on page 8. Cute. So Imra DID try the VR room! Not in control? A setup for a future story? Hey, it's Tenzil! Rats, so he might not be a Legionnaire this time around. But at least he's here! Nice one, Triad. And Brainy finally shows up! Boy is he focused. At least he had the decency to mutter out a "Greetings". I wonder if Lyle feels threatened that we have someone potentially more intelligent on the team. McCauley, slimy as ever. And now we have the first appearance of the White Triangle. Hm, one thing I miss about the Adventure Era was that the stories there were so self-contained. All scenes in a particular issue tied into the main plot of that issue. No spillovers, no throwaway lines that may not even lead to anything. Nice contrast here between Brande and McCauley. One is conscientious, the other greedy. And Brande's mysterious past, ooooh. Big surprise, a lot of Sci-cops don't want to cooperate. Stupid of them, frankly. But how did Mano take them all out? They have the benefit of range on their side. And why did he leave this one guy alive? Didn't think he was a threat anymore? And with his announcement to McCauley I guess he didn't care about keeping hidden. Heh. Cos' team is full of females. Oh, Cos. Saturn Girl fails to detect Mano early enough. That's the problem with telepathy; it's hard to set defined power limits. Her telepathic range is not defined at all. Good that Lyle was smart enough to keep invisible. I think some Legionnaires like Lyle and Tinya would do well to keep their powers at "default" all the time. Frankly, Mano doesn't seem too tough here. Both XS and Leviathan got in good hits, and had Mano not been backed up against the dome I'm sure they could have beat him. Still, it was good of the writers to have that situation. They showed how driven Mano had become, and he WAS tough enough to take XS' and Leviathan's attacks without getting knocked out. A pretty formidable second opponent for the Legion.
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