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» Legion World » LEGION COMPANION » The Anywhere Machine » City of Heroes: Your Chance to be a Legionnaire - Part 2 (Page 58)

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Author Topic: City of Heroes: Your Chance to be a Legionnaire - Part 2
LyleLyle
hmmmm....
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Ah, well, I never got online since I got home and we started chatting and didn't stop until The Daily Show started (you know you're addicted when you read the news and think about what Jon Stewart will say about that).

Tonight is bad for me but I may be able to make a short appearance. I've got an HOA meeting at 7 and I'm hoping to finish by 8 to watch Lost.

Sister Psyche could be interesting this weekend... tho I want to make sure the boss powerdown happened first because Freakshow Tanks are one of the most difficult villains in our range.

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Lyle's part-time blogging

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Vee
Still smoooooth!
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Wow! Chuck made it from 1/2 way through level 9 to 2 bubbles into level 11 in 2 hours just fighting the Winter Lord! WL is spawning like crazy in KR so it would be a good place to find him.

I'm taking a quick break to get something to eat and then I'll be back on. I'll check Infintiy first if that's where everyone decides to go, if not, look for me on Virtue.

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Vee
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Here's what the posted about the 1/18 update:

01.18.05

City Zones

* The “Paragon Dance Party” lighting has returned to normal.
* Crey's Folly is once again cursed by the Jurassic.
* Issues with strange fog in City Zones (in particular outside of the Magic shops) has been fixed.

Missions

* Fixed several “Black Wall” bugs
* Fixed many of the “Warping Villains” issues

Powers

* Scrapper and Tanker Invincibility now also offer some defense to Ranged attacks.
* Tornado will now knock back foes the same distance, regardless of the level of the target. This is to prevent Tornado from endlessly juggling higher level foes.
* Added Toxic damage type to all Damage Enhancements and Damage Resist Enhancements
* Added inherent Taunt to Pool attack powers for Tankers only: Air Superiority; Boxing; Kick; Jump Kick; Flurry.
* Added Taunt to the following Tanker Defensive powers that attack or affect foes: Blazing Aura, Consume, Chilling Embrace, Icicles, Energy Absorption, Mud Pots. These powers also now accept Taunt Enhancements. "
* Fixed Dark Melee/Touch of Fear Acc Debuff.
* Fixed Kheldian Group Energy Flight description.
* Fixed Tanker/Battle Axe/Cleave so it Knocks Down properly instead of Knock Back.
* Fixed a bug that was giving Stone Armor/Granite Armor a Damage Buff instead of a DeBuff.
* Fixed text error in Invincibility system chat.
* Removed DoT from Mind Controller/Terrify, and replaced it with a 1 shot damage. The new Fear changes would cause the Feared target to keep attacking (and not tremble in Fear) because it was constantly getting attacked by the DoT.
* Modified Arctic Air Short Help (power is unchanged).
* Added some safeguards to ensure Invincibility DEF and ACC bonus improved with Enhancements for each affected foe.
* Slight increase to Kheldian base damage (human form).
* Radiation Emissions/Fallout now accepts Accuracy Enhancements.
* Updated Scrapper Spined Text to reflect new Toxic Damage type.
* Slightly increased Invincibility defense bonus.
* Stone Armor/Rooted should not longer be mutually exclusive with Granite Armor.
* Stone Armor Set: All new Stone armor f/x! Rock Armor, Rooted, Brimstone Armor, Crystal Armor, and Mineral Armor are no longer Mutually Exclusive.
* Stone Armor/Mineral Armor has been renamed to Minerals.
* Stone Armor/Rooted no longer makes you immobilized. Decreased its recharge time. However, you will walk extremely slow. Rooted can no longer be activated at the same time as Fly, Speed, or Flying powers.
* Stone Armor/Granite Armor will now transform your body.
* Dark Armors are no longer Mutually Exclusive (New Art f/x!).
* Super Strength/Rage: Removed Disorient effect after power expires. Instead, Rage will drain your Endurance when it expires. Reduced its Endurance cost to activate the power, and slightly reduced its Defense Debuff.
* Corrected a bug with Tanker Defense Energy Absorption which was only giving buffs based on a single enemy instead of the number affected by the attack.
* Changed Moment of Glory: If Moment of Glory is activated a second time while currently active, the Buffs will no longer Stack.
* Fixed a bug that allowed players to turn on toggle powers that target foes while the player was phase-shifted
* Fixed bug causing shape-changed Kheldians to sometimes appear as mekmen for a short bit
* Ice Armor f/x changed slightly to improve appearance while stacking multiple armors.

Game

* Fixed several general server stability issues.
* Clickable Mission Objectives (glowies) once again make noise.

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Lightning Lad
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Same stuff I posted earlier about what was on Test. Looks like it all went through.
From: Utah | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
LyleLyle
hmmmm....
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quote:
Originally posted by Vee:
Wow! Chuck made it from 1/2 way through level 9 to 2 bubbles into level 11 in 2 hours just fighting the Winter Lord! WL is spawning like crazy in KR so it would be a good place to find him.

I'm taking a quick break to get something to eat and then I'll be back on. I'll check Infintiy first if that's where everyone decides to go, if not, look for me on Virtue.

OMG, this is the best XP! I've got Kami-Kiri from 8 to 12 in little time!

Perhaps we should try leveling up our low level characters? Sylvie's dying to get that level 20 costumer I designed for her... it's happily inspired by the Fantanas.

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Lyle's part-time blogging

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Vee
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It was great! Not only did I get Jan from 8 to 12, I then switched to Cos and got him from 11 to 15! We were getting anywhere between 400- 2400 in xp for each WL defeat.

Princess and Jan/Cos put together a great little team and we just went from one Winter Lord battle to the next. He was spawning like crazy in about 5 different locations. As soon as we finished off one incarnation we split up until we spotted the next one. Don't think we had to wait more than 5 minutes for the next one to spawn all night. A few times, a new WL would spawn right next to where we had just finished off the prior one, so we didn't even have to go searching.

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Blue Battler Blue Battler has just turned 51
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Hey, guys. I wouldn't mind playing either
Xs Ive or Brin tonight if everyone wants to
work on their lower characters. I'd love to
get Xs up from 9 to 12 ... then I'd have
speed boost! 8-)

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Suddenly Seymour
Don't feed the plant!
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Princess got one level! Not as impressive as 8, but when you get to be her level, it was nice just to see it go up in one night. I don't think she had more than a bubble going into it.

One of our teammates recognized Princess' costume and may be joining us here and/or on Virtue.

When we were done, I strolled into my hubby's office, and he showed me a spot in Crey's Folley where there were five Winter Lords just hanging out. He was the only hero in the zone. He said he had been in one zone where he counted 13 up and running at the same time. [Eek!] Too bad at our lower levels, we can't get into a zone like that and just keep hitting it for minions to get the second badge.

[ January 20, 2005, 05:11 AM: Message edited by: Suddenly Seymour ]

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Geek Watch

From: Standing beside you in Ferndale, MI | Registered: Aug 2003  |  IP: Logged | Report this post to a Moderator
Vee
Still smoooooth!
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quote:
Originally posted by Blue Battler:
Hey, guys. I wouldn't mind playing either
Xs Ive or Brin tonight if everyone wants to
work on their lower characters. I'd love to
get Xs up from 9 to 12 ... then I'd have
speed boost! 8-)

That would be fine with me, I have have plenty of Vee Legionnaires that could stand a workout and some additional levels! [Big Grin]

If we get a full group of 8 on tonight we can really rock & roll. The amount of xp you get seems to be based on the amount of damage your team does to the Winter Lord. Last night we kept running into another team and various soloers at every battle but once we had a full contingent the xp got really juicy. (It also helped that we were in Kings Row and both Jan & Cos were SKed to Princess [Big Grin] )

If we do it on Virtue, I imagine we could get at least one level for each of the 20+ Legionnaires and a few for any of the lower ones. It would certainly help SunBoy move up in level from 12 to probably 15-16, so if anyone is able to contact him (I think Caroline got his email address) that would be nice since he's not on LW.

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
LyleLyle
hmmmm....
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quote:
Originally posted by Blue Battler:
Hey, guys. I wouldn't mind playing either
Xs Ive or Brin tonight if everyone wants to
work on their lower characters. I'd love to
get Xs up from 9 to 12 ... then I'd have
speed boost! 8-)

Well, my only other characters on Virtue are non-Legionnaires like The Jade Enforcer... so if that's cool.

BTW, it seems like a good idea to have a mix of higher/lower levels. After each encounter, Prism would fly from one spawn point to another and call over the rest of the team.

Otherwise, our characters on Protector could also use the leveling... I've got Lady Amethyst and Subterfuge Kid to work on there.

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Lyle's part-time blogging

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Lightning Lad
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I highly doubt you'll see me back on Legion night (or any other night) anytime soon. Just no time with long work hours and a current feeling of total apathy towards the game.
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Vee
Still smoooooth!
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I'm on infinity right now, but let me now with Invisible Lyle if you want to switch to Virtue

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Vee
Still smoooooth!
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Going to switch over to Virtue so look for me there

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Vee
Still smoooooth!
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I'm on as Polar Kid with Grev & Tas

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"Hey Jim! Get Mon out of the Zone!! And...when do we get Condo back?"

From: Paragon City on patrol | Registered: Jul 2003  |  IP: Logged | Report this post to a Moderator
Blue Battler Blue Battler has just turned 51
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After the Legion broke up for the night I
logged back on as Blue and finished my last
bubble.

Blue is now level 39!

[Big Grin] [Big Grin] [Big Grin] [Big Grin] [Big Grin]

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