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If you don't know about Google SketchUp, it's a 3D modeling program from Google and it's the easiest thing I've ever learned to use. I started working with it in mid-July and after only a few weeks I was able to start getting things to look the way they do in my head.
What's this got to do with the Legion? Well, for one, my first real "project" in SketchUp was the Legion cruiser. I love the old Cockrum/Grell design and have always wanted a model of it, but my model making skills are seriously lacking.
This was my first attempt, but my limitations kept me from achieving the look I wanted. Still, I was getting there after only a couple of weeks.
Of course, once I'd done the 70s cruiser, I couldn't let the 90s style go undone.
This is still a work in progress, I think of it as the first generation Flight Ring. A bit chunky.
This one started as an experiment to see if I could get the curved shapes I needed. I had a blast with it and will be doing all the versions of the Legion Cruiser that I can find good reference for.
I am obsessing with SketchUp, but there's a method to my madness. I can build models and use them in artwork for my own stuff! No more pesky repetitive backgrounds! I've got a comic strip in the works and I plan to use my models for it.
There's a lot of cool stuff in the 3D Warehouse. Would love to see some more Legion stuff up there.
Lurker Lass
Current status: borderline narcoleptic
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That is actually a really interesting idea, using 3D modeling software in making comics. Are the models also compatable in 3D animation programs as well?
Either way, that's an awesome project you have going on. I look forward to your strips.
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Thanks! I was admiring your artwork, earlier. Your figures have a very "lively" look and I enjoyed seeing unfinished pencils, as well.
Take a look at SketchUp, the price is right and I as blown away by how quickly I learned how to use it.
I follow the Wally Wood philosophy with comic art. There's a quote that goes, "Never draw what you can trace, never trace what you can copy and never copy what you can cut out and paste up."
It's especially true if you're doing all the work, yourself. Anything you can come up with to make the job easier is OK in my book. As long as you don't outright plagiarize another artist's work.
Plus, this way, my ships and buildings will always look consistent AND have the proper perspective for the scene! Perspective, how I hate thee!
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Great Stuff! I tried to have a go with SketchUp and kinda... failed. Yeah, let's call it a failure. I managed to get it to produce a background for a Question picture I was working on but other projects got in the way. But I did see it as the kind of program where if you put in a minimal effort, you get a decent result, but with more effort, you can achieve some really spectacular stuff! Great Work!
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It's great to see the classic Legion space cruisers done with modern tools! I'd like to see them all shiny! Hey, how bout the original rocket ship clubhouse with fins?
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Singularity, have you ever considered starting a thread for all of your Legion artwork over here? *I* certainly have a ton of it on my computer and I'm sure that everyone here would enjoy seeing all of your pin ups and sketches.
Sheryl
-------------------- Night Girl's mother
From: Bellaire, Texas | Registered: Dec 2006
| IP: Logged |
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Nice stuff. I downloaded sketchup when it first came out to use for one-point and two-point perspective examples for my students. I like what you've done with it.
I also use an openware program called Persistence of Vision in which you can do some very realistic imaging and animations.
Programs like these really can help to motivate kids and programs that do not have money and they do not take the "latest" technology.
From: East Toledo | Registered: Jul 2003
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quote:Originally posted by Blockade Boy: Nice stuff. I downloaded sketchup when it first came out to use for one-point and two-point perspective examples for my students. I like what you've done with it.
I also use an openware program called Persistence of Vision in which you can do some very realistic imaging and animations.
Programs like these really can help to motivate kids and programs that do not have money and they do not take the "latest" technology.
quote:Originally posted by Sketch Lad: It's great to see the classic Legion space cruisers done with modern tools! I'd like to see them all shiny! Hey, how bout the original rocket ship clubhouse with fins?
Ask and ye shall receive!
I looked at several reference pics, and chose to go with the larger scale. It varied from artist to artist, and sometimes from one panel to the next.
Same is true of the Cockrum cruiser, in some scenes it's Enterprise-sized, others, more like a large shuttle. Later, artists like James Sherman would extend to connecting boom out to ridiculous lengths. Then, around the time of Earth War, everybody's ships seemed to regress back to 1950s style rockets. Not a great period for the Legion.
quote:Originally posted by Sketch Lad: D'oh! I forgot to thank and compliment you on the HQ!! I think it's really great.
Love the Time Bubble, too!
Thanks... I love how the bubble itself doesn't cast a shadow. If I can ever get them loaded on the 3D warehouse, you can download them a play with them. On the dashboard of the Time Bubble is a communicator from ST:TOS.
quote:Originally posted by Sketch Lad: Beware! The requests could keep coming and coming...
How 'bout machinery? Computo, Miracle Machine, Planetary Chance Machine, The Kissing Computer, etc etc...
I was thinking about Computo, the other day. If I can figure out a good way to do the tentacles.
The Miracle Machine shouldn't be too hard, I may take a stab at it.
I was working on Brainiac's flying saucer, the other day, still needs work. Can't even think about doing the Brainiac skull ship, that's just too complicated. But, maybe one day.
I need to compile some good reference for the HQ from the 70s, I'd like to do a model of that. And the Academy, from the 80s.